Bucchiarone, Antonio
 Distribuzione geografica
Continente #
NA - Nord America 8.936
EU - Europa 8.491
AS - Asia 4.509
SA - Sud America 1.288
Continente sconosciuto - Info sul continente non disponibili 574
AF - Africa 133
OC - Oceania 37
Totale 23.968
Nazione #
US - Stati Uniti d'America 8.567
RU - Federazione Russa 4.915
SG - Singapore 1.616
BR - Brasile 1.048
CN - Cina 841
IT - Italia 741
VN - Vietnam 709
DE - Germania 702
HK - Hong Kong 573
SE - Svezia 323
FR - Francia 282
UA - Ucraina 273
FI - Finlandia 244
GB - Regno Unito 224
CA - Canada 208
IN - India 208
NL - Olanda 196
IE - Irlanda 166
AR - Argentina 79
MX - Messico 72
BD - Bangladesh 71
PL - Polonia 69
BE - Belgio 68
JP - Giappone 65
ES - Italia 61
ZA - Sudafrica 58
IQ - Iraq 53
ID - Indonesia 43
TR - Turchia 43
PH - Filippine 39
CO - Colombia 36
EC - Ecuador 36
SK - Slovacchia (Repubblica Slovacca) 35
AT - Austria 27
IL - Israele 27
NP - Nepal 27
PK - Pakistan 27
VE - Venezuela 26
CL - Cile 24
LT - Lituania 24
NO - Norvegia 24
SA - Arabia Saudita 22
AU - Australia 20
MY - Malesia 20
CR - Costa Rica 18
EU - Europa 17
PT - Portogallo 17
AE - Emirati Arabi Uniti 16
UZ - Uzbekistan 16
CZ - Repubblica Ceca 15
NZ - Nuova Zelanda 15
SC - Seychelles 14
JM - Giamaica 13
KE - Kenya 13
MA - Marocco 13
PY - Paraguay 13
GR - Grecia 12
IR - Iran 11
NI - Nicaragua 11
PE - Perù 11
JO - Giordania 10
CH - Svizzera 9
DZ - Algeria 9
HR - Croazia 9
SI - Slovenia 9
KR - Corea 8
TH - Thailandia 8
TT - Trinidad e Tobago 8
TW - Taiwan 8
BG - Bulgaria 7
BO - Bolivia 7
BY - Bielorussia 7
DK - Danimarca 7
RS - Serbia 7
TN - Tunisia 7
UY - Uruguay 7
DO - Repubblica Dominicana 6
GT - Guatemala 6
KZ - Kazakistan 6
LB - Libano 6
MD - Moldavia 6
SV - El Salvador 6
AM - Armenia 5
NG - Nigeria 5
PR - Porto Rico 5
AZ - Azerbaigian 4
EG - Egitto 4
GP - Guadalupe 4
HU - Ungheria 4
LK - Sri Lanka 4
PA - Panama 4
PS - Palestinian Territory 4
SY - Repubblica araba siriana 4
HN - Honduras 3
KH - Cambogia 3
AL - Albania 2
BB - Barbados 2
CW - ???statistics.table.value.countryCode.CW??? 2
ET - Etiopia 2
IS - Islanda 2
Totale 23.383
Città #
San Jose 1.180
Council Bluffs 1.144
Singapore 747
Jacksonville 563
Hong Kong 553
Chandler 509
Ashburn 493
Dallas 461
Moscow 333
Beijing 296
The Dalles 228
New York 219
Ho Chi Minh City 194
Boardman 179
Helsinki 174
Los Angeles 171
Dublin 163
Hefei 154
Brescia 152
Hanoi 144
Wilmington 143
Lauterbourg 130
Kronberg 120
Ann Arbor 115
São Paulo 101
Phoenix 99
Dong Ket 96
Santa Clara 86
Trento 85
Munich 84
Brooklyn 74
Buffalo 71
Dearborn 66
Assago 62
Montreal 54
Warsaw 54
Ottawa 51
Tokyo 48
Pergine Valsugana 47
Brussels 46
Milan 41
Atlanta 39
Frankfurt am Main 39
Houston 36
Bratislava 34
Denver 33
Toronto 32
Da Nang 31
London 31
Miami 30
Chicago 29
Shanghai 29
Johannesburg 28
Rio de Janeiro 28
Stockholm 28
Falkenstein 27
Orem 27
Chennai 26
Pune 26
Woodbridge 25
Belo Horizonte 24
Haiphong 24
Mumbai 24
Poplar 24
Brasília 23
Garland 23
Rome 23
Norwalk 22
Boston 20
Mexico City 20
Seattle 20
Dhaka 19
Kathmandu 19
Verona 19
Curitiba 18
Manchester 18
Nuremberg 18
San Francisco 18
Baghdad 17
Lavis 17
Princeton 17
Secaucus 17
Barcelona 16
Biên Hòa 16
Porto Alegre 16
Queens 16
Trondheim 16
Amsterdam 15
Campinas 15
Charlotte 15
Ghent 15
Salvador 15
San José 15
New Delhi 14
Portland 14
Querétaro 14
Tampa 14
Vienna 14
Guayaquil 13
Hangzhou 13
Totale 11.018
Nome #
Untitled Bee Game: Be (e) ing mean to learn more about eco-sustainability 419
Promoting green mobility through gamified transportation campaigns 412
ChatGPT in education: A blessing or a curse? A qualitative study exploring early adopters’ utilization and perceptions 345
Aligning Individual Motivation with Collective Goals: A Formal Approach to Collective Gamification 289
Adaptation of Service-based Business Processes by Context-Aware Replanning 270
A Car Logistics Scenario for Context-Aware Adaptive Service-based Systems 238
A Context-Aware Framework for Business Processes Evolution 236
Adaptable Pervasive Flows: Towards a More Intelligent Environment 231
ASTRO-CAptEvo: Dynamic Context-aware Adaptation for Service-based Systems. 229
A Formalisation of Adaptable Pervasive Flows 227
Design for Adaptation of Distributed Service-Based Systems 224
A context-aware framework for dynamic composition of process fragments in the internet of services 222
A conceptual framework for collective adaptive systems 221
Incremental Composition for Adaptive By-Design Service Based Systems 221
A Goal Model for Collective Adaptive Systems 214
On-the-Fly Adaptation of Dynamic Service-Based Systems: Incrementality, Reduction and Reuse 212
An Approach for Collective Adaptation in Socio-Technical Systems 206
Dynamic Adaptation of Fragment-based and Context-aware Business Processes 204
A Context-driven Adaptation Process for Service-based Applications 201
Collective Adaptation in Process-based Systems 199
An Overall Process for Self-Adaptive Pervasive Systems 197
Lost in Gamification Design: A Scientometric Analysis 192
Guest Editorial Diversification in Urban Transportation Systems and Beyond: Integrating People and Goods for the Future of Mobility 192
All Together Now: Collective Intelligence for Computer-Supported Collective Action 190
Can Generative AI Support Educators? Creating Learning Paths with PolyGloT 187
A DevOps Perspective for QoS-Aware Adaptive Applications 184
Autonomous Shuttle-as-a-Service (ASaaS): Challenges, Opportunities, and Social Implications 182
Design for Adaptation of Service-Based Applications: Main Issues and Requirements 181
CAptEvo: Context-aware Adaptation and Evolution of Business Processes 181
CAptLang: a language for context-aware and adaptable business processes 180
Domain Objects for Dynamic and Incremental Service Composition 180
Domain Objects for Continuous Context-Aware Adaptation of Service-based Systems. 180
ATLAS: A World-Wide Travel Assistant Exploiting Service-Based Adaptive Technologies. 180
Distributed Service Co-evolution Based on Domain Objects 180
Gamified Tangible IoT for Education: Exploring Usability in SmartGame 179
Research Challenges on Multi-layer and Mixed-Initiative Monitoring and Adaptation for Service-Based Systems 179
An AI-Driven Approach for Enhancing Engagement and Conceptual Understanding in Physics Education 178
Dynamic adaptation of service-based applications: a design for adaptation approach 177
Play&Go Corporate: An End-to-End Solution for Facilitating Urban Cyclability 176
A Framework for Rule-Based Dynamic Adaptation 175
Run-time and Collective Adaptation of Gameful Systems 175
Gamified and Self-Adaptive Applications for the Common Good: Research Challenges Ahead 173
Agrihood: A Motivational Digital System for Sustainable Urban Environments 172
DeMOCAS: Domain Objects for Service-based Collective Adaptive Systems 170
The Resilience of "Planes, Trains, and Automobiles": Comment on "Driverless Cars Will Make Passenger Rail Obsolete," by Yair Wiseman [Opinion] 169
Cyber-Storms Come from Clouds: Security of Cloud Computing in the IoT Era 169
FAS* 2018 Doctoral Symposium Foreword 167
Agent-Based Framework for Self-Organization of Collective and Autonomous Shuttle Fleets 167
Describing Case Studies and Classifying Research Approaches 166
Towards a Framework to Assist Iterative and Adaptive Design in Gameful Systems 163
Collective Adaptation through Multi-Agents Ensembles: The Case of Smart Urban Mobility 162
Smart Construction: Remote and Adaptable Management of Construction Sites through IoT 162
Formal Methods for Service Composition 161
Towards Modeling and Execution of Collective Adaptive Systems 161
Exploiting assumption-based verification for the adaptation of service-based applications 161
CAStlE: A Tool for Collective Adaptive Systems Engineering 160
An experience in using a tool for evaluating a large set of natural language requirements 158
A Variable Context Model for Adaptable Service-Based Applications 158
A Model-Driven Approach Towards Automatic Migration to Microservices 157
Gamification- and Virtual Reality-Based Learning Environment for UML Class Diagram Modeling 156
Self-Repairing systems modeling and verification using AGG 156
Rule-Based Modeling and Static Analysis of Self-adaptive Systems by Graph Transformation 156
Digital Twins of Socio-Technical Ecosystems to Drive Societal Change 155
Decentralized Dynamic Adaptation for Service-based Collective Adaptive System 155
ATLAS: A new way to exploit world-wide mobility services 155
Formal Analysis and Verification of Self-Healing Systems 154
Towards a Domain Specific Language for Engineering Collective Adaptive Systems 154
From Monolithic to Microservices: An Experience Report from the Banking Domain 154
RuleCraft: An End-User Development Hub for Education 153
Service Engineering 153
Enhance Gamification Design Through End-User Development: a Proposal 152
Towards learning domain-independent planning heuristics 152
Gamifying model-based engineering: the PapyGame experience 151
Teaching DevOps in Academia and Industry: Reflections and Vision 151
How to merge gamification efforts for programming and modelling: a tool implementation perspective 151
GamiDOC: A Tool for Designing and Evaluating Gamified Solutions 150
Decentralized Dynamic Adaptation for Service-Based Collective Adaptive Systems 150
BASIC: Towards a Blockchained Agent-Based SImulator for Cities 149
How to Foster Sustainable Behaviors through Multi-Campaigns Rewarding Mechanisms: The AIR-BREAK Experience 149
Games and Software Engineering: Engineering fun, inspiration, and motivation 148
Enacting Emergent Configurations in the IoT through Domain Objects 148
An overview of civic engagement tools for rural communities 148
Gamification for behavior change: A scientometric review 148
PolyGloT: A personalized and gamified eTutoring system for learning modelling and programming skills 147
Service-Oriented Computing - ICSOC 2018 Workshops 147
Microservices: Science and Engineering 147
Ten Years of Self-adaptive Systems: From Dynamic Ensembles to Collective Adaptive Systems 147
POLYGLOT for Gamified Education: Mixing Modelling and Programming Exercises 147
ROUTE: A Framework for Customizable Smart Mobility Planners 145
Quality analysis of NL requirements: an industrial case study 145
Proceedings of the 1st ACM SIGSOFT International Workshop on Ensemble-Based Software Engineering 144
A Framework for Prediction and Storage of Battery Life in IoT Devices using DNN and Blockchain 143
Gamification and Virtual Reality for Digital Twins Learning and Training: Architecture and Challenges 142
A Model-Driven Solution to Support Smart Mobility Planning 142
Using LLMs to Adapt Serious Games with Educators in the Loop 142
A MAPE-K Approach to Autonomic Microservices 141
Dynamic Software Architecture Development: Towards an Automated Process 141
Graph-Based Design and Analysis of Dynamic Software Architectures 141
The role of game modality in the outcomes of gamification: A research agenda 140
Sustainable Safety in Mobile Multi-robot Systems via Collective Adaptation 138
Totale 17.888
Categoria #
all - tutte 104.397
article - articoli 0
book - libri 0
conference - conferenze 0
curatela - curatele 0
other - altro 0
patent - brevetti 0
selected - selezionate 0
volume - volumi 0
Totale 104.397


Totale Lug Ago Sett Ott Nov Dic Gen Feb Mar Apr Mag Giu
2021/2022532 0 0 0 130 25 12 20 111 41 20 55 118
2022/20231.294 51 99 27 219 60 153 47 92 315 128 36 67
2023/20241.123 71 32 124 52 68 148 62 145 57 150 35 179
2024/20254.650 46 47 475 153 80 235 181 243 1.487 667 612 424
2025/202611.239 444 720 923 837 494 378 1.437 3.850 798 536 684 138
2026/20272.664 546 367 847 904 0 0 0 0 0 0 0 0
Totale 23.968