Bucchiarone, Antonio
 Distribuzione geografica
Continente #
EU - Europa 8.249
NA - Nord America 6.608
AS - Asia 4.416
SA - Sud America 1.268
AF - Africa 118
OC - Oceania 34
Continente sconosciuto - Info sul continente non disponibili 20
Totale 20.713
Nazione #
US - Stati Uniti d'America 6.333
RU - Federazione Russa 4.908
SG - Singapore 1.596
BR - Brasile 1.044
CN - Cina 819
VN - Vietnam 706
DE - Germania 693
IT - Italia 645
HK - Hong Kong 560
FR - Francia 279
UA - Ucraina 273
FI - Finlandia 243
SE - Svezia 236
GB - Regno Unito 211
IN - India 207
NL - Olanda 195
CA - Canada 171
IE - Irlanda 165
AR - Argentina 78
MX - Messico 69
BE - Belgio 67
PL - Polonia 66
BD - Bangladesh 65
JP - Giappone 63
ZA - Sudafrica 57
ES - Italia 56
IQ - Iraq 53
ID - Indonesia 41
TR - Turchia 37
PH - Filippine 35
SK - Slovacchia (Repubblica Slovacca) 35
EC - Ecuador 33
NP - Nepal 27
PK - Pakistan 27
CO - Colombia 26
VE - Venezuela 25
CL - Cile 24
NO - Norvegia 24
AT - Austria 23
LT - Lituania 23
IL - Israele 22
MY - Malesia 19
SA - Arabia Saudita 18
AU - Australia 17
EU - Europa 17
PT - Portogallo 17
AE - Emirati Arabi Uniti 16
UZ - Uzbekistan 16
CZ - Repubblica Ceca 15
NZ - Nuova Zelanda 15
MA - Marocco 13
PY - Paraguay 13
KE - Kenya 12
IR - Iran 10
PE - Perù 10
CH - Svizzera 9
GR - Grecia 9
HR - Croazia 9
JO - Giordania 9
SI - Slovenia 9
DZ - Algeria 8
KR - Corea 8
TH - Thailandia 8
BO - Bolivia 7
BY - Bielorussia 7
DK - Danimarca 7
RS - Serbia 7
TN - Tunisia 7
TW - Taiwan 7
UY - Uruguay 7
DO - Repubblica Dominicana 6
KZ - Kazakistan 6
LB - Libano 6
MD - Moldavia 6
AM - Armenia 5
JM - Giamaica 5
NG - Nigeria 5
AZ - Azerbaigian 4
BG - Bulgaria 4
EG - Egitto 4
HU - Ungheria 4
LK - Sri Lanka 4
NI - Nicaragua 4
PA - Panama 4
PS - Palestinian Territory 4
SV - El Salvador 4
SY - Repubblica araba siriana 4
CR - Costa Rica 3
SC - Seychelles 3
BB - Barbados 2
ET - Etiopia 2
GT - Guatemala 2
KH - Cambogia 2
KW - Kuwait 2
MM - Myanmar 2
OM - Oman 2
RO - Romania 2
SN - Senegal 2
SZ - Regno dello Swaziland 2
TT - Trinidad e Tobago 2
Totale 20.693
Città #
San Jose 1.013
Singapore 729
Jacksonville 560
Hong Kong 546
Chandler 509
Ashburn 476
Council Bluffs 471
Dallas 444
Moscow 333
Beijing 284
The Dalles 227
Ho Chi Minh City 192
Boardman 176
Helsinki 174
Dublin 163
Hefei 154
Brescia 152
Hanoi 144
Los Angeles 142
Wilmington 142
Lauterbourg 130
Kronberg 120
New York 115
Ann Arbor 114
São Paulo 101
Dong Ket 96
Munich 83
Trento 69
Brooklyn 66
Dearborn 66
Assago 62
Santa Clara 60
Warsaw 53
Montreal 50
Ottawa 49
Pergine Valsugana 47
Tokyo 47
Brussels 46
Phoenix 46
Milan 39
Frankfurt am Main 38
Atlanta 34
Bratislava 34
Da Nang 31
Shanghai 29
Denver 28
Rio de Janeiro 28
Stockholm 28
Falkenstein 27
Houston 27
Johannesburg 27
London 27
Orem 27
Chennai 26
Pune 26
Woodbridge 25
Belo Horizonte 24
Haiphong 24
Mumbai 24
Poplar 24
Brasília 23
Toronto 23
Miami 21
Mexico City 20
Dhaka 19
Kathmandu 19
Norwalk 19
Curitiba 18
Nuremberg 18
Baghdad 17
Boston 17
San Francisco 17
Seattle 17
Secaucus 17
Biên Hòa 16
Manchester 16
Porto Alegre 16
Rome 16
Trondheim 16
Amsterdam 15
Barcelona 15
Campinas 15
Chicago 15
Ghent 15
Salvador 15
New Delhi 14
Querétaro 14
Hangzhou 13
Portland 13
Redwood City 13
Shenzhen 13
Tashkent 13
Turku 13
Guangzhou 12
Guayaquil 12
Hải Dương 12
Strasbourg 12
Verona 12
Caxias do Sul 11
Hanover 11
Totale 9.671
Nome #
Promoting green mobility through gamified transportation campaigns 365
Untitled Bee Game: Be (e) ing mean to learn more about eco-sustainability 352
ChatGPT in education: A blessing or a curse? A qualitative study exploring early adopters’ utilization and perceptions 316
Aligning Individual Motivation with Collective Goals: A Formal Approach to Collective Gamification 269
Adaptation of Service-based Business Processes by Context-Aware Replanning 249
A Car Logistics Scenario for Context-Aware Adaptive Service-based Systems 223
A Context-Aware Framework for Business Processes Evolution 222
Adaptable Pervasive Flows: Towards a More Intelligent Environment 216
ASTRO-CAptEvo: Dynamic Context-aware Adaptation for Service-based Systems. 214
A Formalisation of Adaptable Pervasive Flows 210
A context-aware framework for dynamic composition of process fragments in the internet of services 206
Design for Adaptation of Distributed Service-Based Systems 204
A conceptual framework for collective adaptive systems 203
Incremental Composition for Adaptive By-Design Service Based Systems 203
On-the-Fly Adaptation of Dynamic Service-Based Systems: Incrementality, Reduction and Reuse 199
A Goal Model for Collective Adaptive Systems 192
Dynamic Adaptation of Fragment-based and Context-aware Business Processes 187
An Approach for Collective Adaptation in Socio-Technical Systems 187
An Overall Process for Self-Adaptive Pervasive Systems 185
A Context-driven Adaptation Process for Service-based Applications 183
Collective Adaptation in Process-based Systems 182
Guest Editorial Diversification in Urban Transportation Systems and Beyond: Integrating People and Goods for the Future of Mobility 177
All Together Now: Collective Intelligence for Computer-Supported Collective Action 167
A DevOps Perspective for QoS-Aware Adaptive Applications 167
CAptEvo: Context-aware Adaptation and Evolution of Business Processes 166
Can Generative AI Support Educators? Creating Learning Paths with PolyGloT 165
Lost in Gamification Design: A Scientometric Analysis 165
ATLAS: A World-Wide Travel Assistant Exploiting Service-Based Adaptive Technologies. 164
Distributed Service Co-evolution Based on Domain Objects 164
CAptLang: a language for context-aware and adaptable business processes 163
Domain Objects for Continuous Context-Aware Adaptation of Service-based Systems. 163
Research Challenges on Multi-layer and Mixed-Initiative Monitoring and Adaptation for Service-Based Systems 161
Dynamic adaptation of service-based applications: a design for adaptation approach 161
Design for Adaptation of Service-Based Applications: Main Issues and Requirements 160
Domain Objects for Dynamic and Incremental Service Composition 160
Autonomous Shuttle-as-a-Service (ASaaS): Challenges, Opportunities, and Social Implications 160
Run-time and Collective Adaptation of Gameful Systems 158
Agrihood: A Motivational Digital System for Sustainable Urban Environments 158
A Framework for Rule-Based Dynamic Adaptation 157
Play&Go Corporate: An End-to-End Solution for Facilitating Urban Cyclability 157
DeMOCAS: Domain Objects for Service-based Collective Adaptive Systems 156
The Resilience of "Planes, Trains, and Automobiles": Comment on "Driverless Cars Will Make Passenger Rail Obsolete," by Yair Wiseman [Opinion] 156
Gamified and Self-Adaptive Applications for the Common Good: Research Challenges Ahead 155
Describing Case Studies and Classifying Research Approaches 153
Cyber-Storms Come from Clouds: Security of Cloud Computing in the IoT Era 153
Agent-Based Framework for Self-Organization of Collective and Autonomous Shuttle Fleets 153
FAS* 2018 Doctoral Symposium Foreword 152
An AI-Driven Approach for Enhancing Engagement and Conceptual Understanding in Physics Education 149
Gamified Tangible IoT for Education: Exploring Usability in SmartGame 148
Formal Methods for Service Composition 147
Exploiting assumption-based verification for the adaptation of service-based applications 147
Towards a Framework to Assist Iterative and Adaptive Design in Gameful Systems 147
Collective Adaptation through Multi-Agents Ensembles: The Case of Smart Urban Mobility 146
CAStlE: A Tool for Collective Adaptive Systems Engineering 145
Smart Construction: Remote and Adaptable Management of Construction Sites through IoT 145
A Variable Context Model for Adaptable Service-Based Applications 144
A Model-Driven Approach Towards Automatic Migration to Microservices 143
An experience in using a tool for evaluating a large set of natural language requirements 142
Towards Modeling and Execution of Collective Adaptive Systems 141
Decentralized Dynamic Adaptation for Service-based Collective Adaptive System 141
ATLAS: A new way to exploit world-wide mobility services 141
Formal Analysis and Verification of Self-Healing Systems 139
Towards a Domain Specific Language for Engineering Collective Adaptive Systems 139
Teaching DevOps in Academia and Industry: Reflections and Vision 139
From Monolithic to Microservices: An Experience Report from the Banking Domain 138
Digital Twins of Socio-Technical Ecosystems to Drive Societal Change 137
Self-Repairing systems modeling and verification using AGG 137
Towards learning domain-independent planning heuristics 137
Gamification- and Virtual Reality-Based Learning Environment for UML Class Diagram Modeling 136
Service Engineering 136
Gamifying model-based engineering: the PapyGame experience 135
Rule-Based Modeling and Static Analysis of Self-adaptive Systems by Graph Transformation 135
BASIC: Towards a Blockchained Agent-Based SImulator for Cities 135
How to merge gamification efforts for programming and modelling: a tool implementation perspective 135
POLYGLOT for Gamified Education: Mixing Modelling and Programming Exercises 135
Games and Software Engineering: Engineering fun, inspiration, and motivation 134
Enhance Gamification Design Through End-User Development: a Proposal 134
Quality analysis of NL requirements: an industrial case study 134
Microservices: Science and Engineering 134
Decentralized Dynamic Adaptation for Service-Based Collective Adaptive Systems 133
How to Foster Sustainable Behaviors through Multi-Campaigns Rewarding Mechanisms: The AIR-BREAK Experience 133
GamiDOC: A Tool for Designing and Evaluating Gamified Solutions 132
PolyGloT: A personalized and gamified eTutoring system for learning modelling and programming skills 132
An overview of civic engagement tools for rural communities 132
Gamification for behavior change: A scientometric review 132
Service-Oriented Computing - ICSOC 2018 Workshops 131
Ten Years of Self-adaptive Systems: From Dynamic Ensembles to Collective Adaptive Systems 131
A Framework for Prediction and Storage of Battery Life in IoT Devices using DNN and Blockchain 131
Graph-Based Design and Analysis of Dynamic Software Architectures 129
Enacting Emergent Configurations in the IoT through Domain Objects 129
Proceedings of the 1st ACM SIGSOFT International Workshop on Ensemble-Based Software Engineering 129
The role of game modality in the outcomes of gamification: A research agenda 128
RuleCraft: An End-User Development Hub for Education 128
Gamification and Virtual Reality for Digital Twins Learning and Training: Architecture and Challenges 127
Dynamic Software Architecture Development: Towards an Automated Process 127
A Model-Driven Solution to Support Smart Mobility Planning 127
Sustainable Safety in Mobile Multi-robot Systems via Collective Adaptation 126
Using LLMs to Adapt Serious Games with Educators in the Loop 124
ROUTE: A Framework for Customizable Smart Mobility Planners 123
A MAPE-K Approach to Autonomic Microservices 122
Totale 16.119
Categoria #
all - tutte 92.850
article - articoli 0
book - libri 0
conference - conferenze 0
curatela - curatele 0
other - altro 0
patent - brevetti 0
selected - selezionate 0
volume - volumi 0
Totale 92.850


Totale Lug Ago Sett Ott Nov Dic Gen Feb Mar Apr Mag Giu
2020/2021113 0 0 0 0 0 0 0 0 0 0 0 113
2021/2022606 19 40 15 130 25 12 20 111 41 20 55 118
2022/20231.294 51 99 27 219 60 153 47 92 315 128 36 67
2023/20241.123 71 32 124 52 68 148 62 145 57 150 35 179
2024/20254.650 46 47 475 153 80 235 181 243 1.487 667 612 424
2025/202611.196 444 720 923 837 494 378 1.437 3.850 798 536 684 95
Totale 21.261