Marconi, Annapaola
 Distribuzione geografica
Continente #
EU - Europa 8.279
NA - Nord America 6.083
AS - Asia 3.777
SA - Sud America 985
AF - Africa 123
OC - Oceania 75
Continente sconosciuto - Info sul continente non disponibili 16
AN - Antartide 1
Totale 19.339
Nazione #
US - Stati Uniti d'America 5.758
RU - Federazione Russa 4.429
SG - Singapore 1.176
DE - Germania 826
IT - Italia 799
BR - Brasile 794
CN - Cina 667
VN - Vietnam 649
HK - Hong Kong 448
SE - Svezia 299
UA - Ucraina 278
GB - Regno Unito 277
FR - Francia 262
FI - Finlandia 243
IN - India 231
NL - Olanda 222
CA - Canada 216
IE - Irlanda 124
JP - Giappone 82
MX - Messico 81
BE - Belgio 79
ES - Italia 71
TW - Taiwan 65
AU - Australia 61
AR - Argentina 60
PL - Polonia 57
TR - Turchia 50
AT - Austria 48
BD - Bangladesh 46
NO - Norvegia 46
ZA - Sudafrica 43
ID - Indonesia 42
CO - Colombia 41
IR - Iran 41
IL - Israele 37
IQ - Iraq 37
GR - Grecia 35
PH - Filippine 31
LT - Lituania 28
PT - Portogallo 27
CH - Svizzera 24
PK - Pakistan 23
MY - Malesia 22
MA - Marocco 21
VE - Venezuela 20
AE - Emirati Arabi Uniti 19
CL - Cile 19
HU - Ungheria 19
EC - Ecuador 18
DK - Danimarca 17
EG - Egitto 16
SA - Arabia Saudita 16
UZ - Uzbekistan 15
EU - Europa 14
SI - Slovenia 14
KR - Corea 12
NZ - Nuova Zelanda 12
PY - Paraguay 12
RO - Romania 11
CZ - Repubblica Ceca 10
KE - Kenya 10
DZ - Algeria 9
LB - Libano 9
LK - Sri Lanka 9
NP - Nepal 9
TH - Thailandia 9
MD - Moldavia 8
PE - Perù 8
UY - Uruguay 8
TN - Tunisia 7
NG - Nigeria 6
RS - Serbia 6
AZ - Azerbaigian 5
BO - Bolivia 5
DO - Repubblica Dominicana 5
KZ - Kazakistan 5
PA - Panama 5
PS - Palestinian Territory 5
CR - Costa Rica 4
QA - Qatar 4
SK - Slovacchia (Repubblica Slovacca) 4
BG - Bulgaria 3
BY - Bielorussia 3
NI - Nicaragua 3
SN - Senegal 3
GT - Guatemala 2
HR - Croazia 2
KH - Cambogia 2
LU - Lussemburgo 2
LV - Lettonia 2
MM - Myanmar 2
SC - Seychelles 2
SV - El Salvador 2
XK - ???statistics.table.value.countryCode.XK??? 2
AF - Afghanistan, Repubblica islamica di 1
AL - Albania 1
AM - Armenia 1
AQ - Antartide 1
BA - Bosnia-Erzegovina 1
BB - Barbados 1
Totale 19.316
Città #
San Jose 716
Singapore 662
Chandler 613
Jacksonville 522
Ashburn 455
Dallas 433
Hong Kong 405
Moscow 282
Beijing 214
The Dalles 202
Los Angeles 175
Ho Chi Minh City 167
Trento 157
Helsinki 150
Boardman 149
Hanoi 131
New York 120
Dublin 119
Wilmington 119
Hefei 117
Ann Arbor 112
Munich 105
Lauterbourg 103
Kronberg 98
Dong Ket 91
São Paulo 75
Dearborn 68
Ottawa 67
Brooklyn 65
Tokyo 62
Redwood City 58
Brescia 53
Santa Clara 52
Brussels 50
Pergine Valsugana 49
Taipei 49
Warsaw 48
Milan 47
Frankfurt am Main 44
Montreal 43
Toronto 43
Guangzhou 39
Orem 39
London 37
Phoenix 37
Amsterdam 36
Denver 36
Stockholm 33
Chennai 32
Woodbridge 32
Falkenstein 31
Atlanta 29
Houston 29
Da Nang 27
Johannesburg 26
Poplar 26
Strasbourg 26
Athens 25
Manchester 25
Verona 25
Shanghai 24
Mexico City 23
Rome 22
Vienna 22
Ansbach 21
Norwalk 21
Rio de Janeiro 21
Assago 20
Trondheim 20
Aalen 19
Chicago 19
Mumbai 19
Pune 19
Boston 18
Brasília 18
Haiphong 18
Querétaro 18
Biên Hòa 17
Nuremberg 17
Seattle 17
Brisbane 16
Ghent 15
Hanover 15
Stavanger 15
Tashkent 15
Turku 15
Augusta 14
Belo Horizonte 14
Secaucus 14
Shenzhen 14
Ankara 13
Baghdad 13
Barcelona 13
Berlin 13
Bielefeld 13
Bogotá 13
Hillsboro 13
Hải Dương 13
Lucca 13
Miami 13
Totale 8.550
Nome #
Generating Personalized Challenges to Enhance the Persuasive Power of Gamification 926
Untitled Bee Game: Be (e) ing mean to learn more about eco-sustainability 335
Promoting green mobility through gamified transportation campaigns 332
Exploiting General-Purpose In-Game Behaviours to Predict Players Churn in Gameful Systems 308
Using Gamification to Incentivize Sustainable Urban Mobility 307
Play&Go, an Urban Game Promoting Behaviour Change for Sustainable Mobility 286
CLIMB: A Pervasive Gameful Platform Promoting Child Independent Mobility 285
Aligning Individual Motivation with Collective Goals: A Formal Approach to Collective Gamification 266
Sustainable Mobility in Smart Cities: The Key Role of Gamified Motivational Systems for Citizens’ Engagement and Behavior Change 265
Fra Pubblico e Privato: Sistemi Digitali Simbiotici per la Persona 259
A gamification framework for the long-term engagement of smart citizens 256
A Data-Driven Approach to Deduce Players’ Preferences from In-Game Interactions in Gameful Systems 255
An Open Platform for Children’s Independent Mobility 231
Calibration of Game Dynamics for a More Even Multi-Player Experience 222
Virtual Coaches for Mission–Based Gamified Smart Communities 221
A Car Logistics Scenario for Context-Aware Adaptive Service-based Systems 219
A Context-Aware Framework for Business Processes Evolution 216
ASTRO-CAptEvo: Dynamic Context-aware Adaptation for Service-based Systems. 210
A Formalisation of Adaptable Pervasive Flows 206
Exploring the world through small green steps: improving sustainable school transportation with a game-based learning interface 204
ASTRO: Supporting Web Service Development by Automated Composition, Monitoring and Verification 203
A context-aware framework for dynamic composition of process fragments in the internet of services 203
ASTRO: Supporting the Composition of Distributed Business Processes in the e-Government Domain 201
Design for Adaptation of Distributed Service-Based Systems 201
Incremental Composition for Adaptive By-Design Service Based Systems 198
A conceptual framework for collective adaptive systems 197
On-the-Fly Adaptation of Dynamic Service-Based Systems: Incrementality, Reduction and Reuse 192
Data-Flow Requirements for Dynamic Service Composition 191
Automated Composition of Web Services by Planning at the Knowledge Level 189
A Gamification Platform to Analyze and Influence Citizens' Daily Transportation Choices 188
Dynamic Adaptation of Fragment-based and Context-aware Business Processes 184
An Approach for Collective Adaptation in Socio-Technical Systems 182
An Overall Process for Self-Adaptive Pervasive Systems 179
CLAM: Managing Cross-layer Adaptation in Service-Based Systems 178
Automatic generation and recommendation of personalized challenges for gamification 174
Automated Synthesis of Executable Web Service Compositions from BPEL4WS Processes 170
Supporting the Negotiation between Global and Local Business Requirements in Service oriented Development 170
Preventing KPI Violations in Business Processes based on Decision Tree Learning and Proactive Runtime Adaptation 166
From Sustainable Mobility to Good Deeds: Supporting School Participation during COVID-19 Emergency through a Playful Education Platform 166
Machine Learning for Personalized Challenges in a Gamified Sustainable Mobility Scenario 165
CAptEvo: Context-aware Adaptation and Evolution of Business Processes 163
Distributed Service Co-evolution Based on Domain Objects 163
Lost in Gamification Design: A Scientometric Analysis 161
ATLAS: A World-Wide Travel Assistant Exploiting Service-Based Adaptive Technologies. 161
Domain Objects for Continuous Context-Aware Adaptation of Service-based Systems. 160
Dynamic adaptation of service-based applications: a design for adaptation approach 157
Enabling Adaptation of Pervasive Flows: Built-in Contextual Adaptation 156
Research Challenges on Multi-layer and Mixed-Initiative Monitoring and Adaptation for Service-Based Systems 155
Autonomous Shuttle-as-a-Service (ASaaS): Challenges, Opportunities, and Social Implications 154
DeMOCAS: Domain Objects for Service-based Collective Adaptive Systems 153
Gamified and Self-Adaptive Applications for the Common Good: Research Challenges Ahead 152
Play&Go Corporate: An End-to-End Solution for Facilitating Urban Cyclability 152
CLAM: cross-layer adaptation manager for service-based applications 151
Dynamic Composition of Pervasive Process Fragments 150
Engaging youth in gender-based violence education through gamification: A user experience evaluation of different game modalities 149
Do they Play as Intended? - Comparing Aggregated and Temporal Behavioral Analysis in a Persuasive Gamified System 149
Leveraging Gamification to Address Child Sexual Abuse: A Preliminary Evaluation of the Cesagram Platform 148
StandByMe: A Gamified Educational Platform to Raise Awareness on Gender-Based Violence 147
A Design for Adaptation Framework for Self-Adaptive Systems 147
On Social Contagion in Gamification: The Power of Influencers in a Location-Based Gameful System 147
Gamification Strategies for Child Protection: Best Practices for Applying Digital Gamification in Child Sexual Abuse Prevention 146
Gamified Tangible IoT for Education: Exploring Usability in SmartGame 144
Towards a Framework for Supporting Negotiation between Global and Local Business Requirements 144
Automated Synthesis of Composite BPEL4WS Web Services 142
An Iterative Approach for the Process-level Composition of Web Services 142
Reading Between the Lines – Towards an Algorithm Exploiting In-game Behaviors to Learn Preferences in Gameful Systems 142
Run-time and Collective Adaptation of Gameful Systems 141
Turning Users' In-Game Behaviours into Actionable Adaptive Gamification Strategies using the PEAS Framework 141
The role and scope of gamification in education: A scientometric literature review 140
Gamify to persuade: A systematic review of gamified sustainable mobility 140
Player Types and Player Behaviors: Analyzing Correlations in an On-the-field Gamified System 140
PRadapt: A framework for dynamic monitoring of adaptable service-based systems 139
Automated Web Service Composition at Work: the Amazon/MPS Case Study 138
ATLAS: A new way to exploit world-wide mobility services 137
Multi-layered Monitoring and Adaptation 136
Decentralized Dynamic Adaptation for Service-based Collective Adaptive System 136
Do Influencers Influence? – Analyzing Players’ Activity in an Online Multiplayer Game 136
The SmartGame: mixing digital and tangible to foster math education and social interaction 134
Digital Twins of Socio-Technical Ecosystems to Drive Societal Change 132
Exploiting limited players’ behavioral data to predict churn in gamification 131
POLYGLOT for Gamified Education: Mixing Modelling and Programming Exercises 130
Gamifying model-based engineering: the PapyGame experience 129
Decentralized Dynamic Adaptation for Service-Based Collective Adaptive Systems 129
How to merge gamification efforts for programming and modelling: a tool implementation perspective 129
Enhance Gamification Design Through End-User Development: a Proposal 128
Towards a Framework to Assist Iterative and Adaptive Design in Gameful Systems 128
How to Foster Sustainable Behaviors through Multi-Campaigns Rewarding Mechanisms: The AIR-BREAK Experience 128
Gamification for behavior change: A scientometric review 127
Guest Editorial: Introduction to the Special Issue on Advances in Smart and Green Transportation for Smart Cities 126
An overview of civic engagement tools for rural communities 126
Corrective Evolution of Adaptable Process Models 125
Semantic Web Service Selection at the Process-level: the eBay/Amazon/PayPal Case Study. 124
Research challenges on adaptive software and services in the future internet: Towards an scube research roadmap 124
Enacting Emergent Configurations in the IoT through Domain Objects 124
Tackling Gender-Based Violence Through Gamification: a Preliminary Evaluation 123
Semantic Web Service Selection at the Process-level: the eBay/Amazon/PayPal Case Study 123
Sustainable Safety in Mobile Multi-robot Systems via Collective Adaptation 120
Enforcement from the Inside: Improving Quality of Business in Process Management 115
Specifying Data-Flow Requirements for the Automated Composition of Web Services 114
Automated Composition of Web Services: the ASTRO Approach 113
Totale 17.847
Categoria #
all - tutte 75.524
article - articoli 0
book - libri 0
conference - conferenze 0
curatela - curatele 0
other - altro 0
patent - brevetti 0
selected - selezionate 0
volume - volumi 0
Totale 75.524


Totale Lug Ago Sett Ott Nov Dic Gen Feb Mar Apr Mag Giu
2020/2021438 0 0 0 0 0 0 0 0 0 208 45 185
2021/2022728 41 37 21 130 49 31 36 98 59 26 72 128
2022/20231.503 79 137 49 272 66 184 57 95 325 124 68 47
2023/20241.174 84 53 107 47 84 124 79 132 47 224 37 156
2024/20253.768 54 74 334 136 96 144 183 235 1.211 457 541 303
2025/20269.500 381 543 791 875 559 383 1.309 3.598 651 410 0 0
Totale 19.725