Marconi, Annapaola
 Distribuzione geografica
Continente #
EU - Europa 8.559
NA - Nord America 8.442
AS - Asia 3.969
SA - Sud America 1.002
Continente sconosciuto - Info sul continente non disponibili 412
AF - Africa 134
OC - Oceania 79
AN - Antartide 1
Totale 22.598
Nazione #
US - Stati Uniti d'America 8.025
RU - Federazione Russa 4.434
SG - Singapore 1.221
IT - Italia 907
DE - Germania 845
BR - Brasile 801
CN - Cina 716
VN - Vietnam 653
HK - Hong Kong 461
SE - Svezia 394
GB - Regno Unito 294
UA - Ucraina 279
FR - Francia 262
CA - Canada 258
FI - Finlandia 244
IN - India 238
NL - Olanda 224
IE - Irlanda 128
JP - Giappone 87
MX - Messico 83
BE - Belgio 79
ES - Italia 74
TW - Taiwan 66
AU - Australia 65
AR - Argentina 61
TR - Turchia 61
PL - Polonia 58
BD - Bangladesh 51
AT - Austria 50
ID - Indonesia 50
NO - Norvegia 46
CO - Colombia 44
GR - Grecia 44
ZA - Sudafrica 43
IL - Israele 42
IR - Iran 41
PH - Filippine 39
IQ - Iraq 37
LT - Lituania 29
CH - Svizzera 27
PT - Portogallo 27
MY - Malesia 26
MA - Marocco 25
PK - Pakistan 25
NP - Nepal 24
AE - Emirati Arabi Uniti 21
EC - Ecuador 21
HU - Ungheria 21
SA - Arabia Saudita 20
VE - Venezuela 20
CL - Cile 19
DK - Danimarca 17
CR - Costa Rica 16
EG - Egitto 16
UZ - Uzbekistan 15
EU - Europa 14
KR - Corea 14
SI - Slovenia 14
NZ - Nuova Zelanda 12
PY - Paraguay 12
KE - Kenya 11
RO - Romania 11
CZ - Repubblica Ceca 10
PE - Perù 10
TH - Thailandia 10
DZ - Algeria 9
GT - Guatemala 9
LB - Libano 9
LK - Sri Lanka 9
UY - Uruguay 9
MD - Moldavia 8
PR - Porto Rico 8
SC - Seychelles 8
SV - El Salvador 7
TN - Tunisia 7
BG - Bulgaria 6
NG - Nigeria 6
NI - Nicaragua 6
RS - Serbia 6
AZ - Azerbaigian 5
BO - Bolivia 5
DO - Repubblica Dominicana 5
HN - Honduras 5
JM - Giamaica 5
KZ - Kazakistan 5
PA - Panama 5
PS - Palestinian Territory 5
QA - Qatar 4
SK - Slovacchia (Repubblica Slovacca) 4
TT - Trinidad e Tobago 4
BY - Bielorussia 3
KH - Cambogia 3
SN - Senegal 3
AL - Albania 2
BB - Barbados 2
EE - Estonia 2
HR - Croazia 2
IS - Islanda 2
LU - Lussemburgo 2
LV - Lettonia 2
Totale 22.174
Città #
San Jose 909
Council Bluffs 811
Singapore 685
Chandler 613
Jacksonville 524
Ashburn 498
Dallas 456
Hong Kong 411
Moscow 282
Beijing 232
The Dalles 203
Los Angeles 202
New York 202
Trento 184
Ho Chi Minh City 168
Helsinki 150
Boardman 149
Hanoi 133
Wilmington 120
Dublin 119
Hefei 117
Ann Arbor 113
Munich 106
Lauterbourg 103
Kronberg 98
Dong Ket 91
Phoenix 89
São Paulo 76
Brooklyn 75
Santa Clara 71
Dearborn 69
Ottawa 69
Buffalo 67
Tokyo 64
Redwood City 58
Brescia 54
Brussels 50
Taipei 50
Toronto 50
Milan 49
Pergine Valsugana 49
Warsaw 48
Montreal 47
Frankfurt am Main 44
Denver 42
Guangzhou 40
Orem 40
Atlanta 38
London 38
Amsterdam 37
Houston 36
Stockholm 36
Chennai 32
Chicago 32
Verona 32
Woodbridge 32
Falkenstein 31
Athens 29
Da Nang 27
Rome 27
Johannesburg 26
Manchester 26
Poplar 26
Shanghai 26
Strasbourg 26
Norwalk 24
Vienna 24
Mexico City 23
Rio de Janeiro 22
Ansbach 21
Seattle 21
Assago 20
Trondheim 20
Aalen 19
Boston 19
Garland 19
Kathmandu 19
Mumbai 19
Pune 19
Brasília 18
Haiphong 18
Princeton 18
Querétaro 18
Biên Hòa 17
Brisbane 17
Nuremberg 17
San José 16
Ghent 15
Hanover 15
Miami 15
Stavanger 15
Tashkent 15
Turku 15
Augusta 14
Belo Horizonte 14
Berlin 14
Bogotá 14
Bologna 14
Hillsboro 14
Istanbul 14
Totale 10.053
Nome #
Generating Personalized Challenges to Enhance the Persuasive Power of Gamification 958
Untitled Bee Game: Be (e) ing mean to learn more about eco-sustainability 417
Promoting green mobility through gamified transportation campaigns 410
Exploiting General-Purpose In-Game Behaviours to Predict Players Churn in Gameful Systems 333
Using Gamification to Incentivize Sustainable Urban Mobility 332
Play&Go, an Urban Game Promoting Behaviour Change for Sustainable Mobility 322
CLIMB: A Pervasive Gameful Platform Promoting Child Independent Mobility 307
Aligning Individual Motivation with Collective Goals: A Formal Approach to Collective Gamification 289
Fra Pubblico e Privato: Sistemi Digitali Simbiotici per la Persona 289
A Data-Driven Approach to Deduce Players’ Preferences from In-Game Interactions in Gameful Systems 285
Sustainable Mobility in Smart Cities: The Key Role of Gamified Motivational Systems for Citizens’ Engagement and Behavior Change 282
A gamification framework for the long-term engagement of smart citizens 279
An Open Platform for Children’s Independent Mobility 254
Virtual Coaches for Mission–Based Gamified Smart Communities 250
Calibration of Game Dynamics for a More Even Multi-Player Experience 243
A Car Logistics Scenario for Context-Aware Adaptive Service-based Systems 238
A Context-Aware Framework for Business Processes Evolution 236
ASTRO-CAptEvo: Dynamic Context-aware Adaptation for Service-based Systems. 229
A Formalisation of Adaptable Pervasive Flows 226
Exploring the world through small green steps: improving sustainable school transportation with a game-based learning interface 224
Design for Adaptation of Distributed Service-Based Systems 224
ASTRO: Supporting Web Service Development by Automated Composition, Monitoring and Verification 222
ASTRO: Supporting the Composition of Distributed Business Processes in the e-Government Domain 222
A context-aware framework for dynamic composition of process fragments in the internet of services 222
A conceptual framework for collective adaptive systems 221
Incremental Composition for Adaptive By-Design Service Based Systems 221
A Gamification Platform to Analyze and Influence Citizens' Daily Transportation Choices 213
Data-Flow Requirements for Dynamic Service Composition 212
On-the-Fly Adaptation of Dynamic Service-Based Systems: Incrementality, Reduction and Reuse 212
Automated Composition of Web Services by Planning at the Knowledge Level 210
An Approach for Collective Adaptation in Socio-Technical Systems 206
CLAM: Managing Cross-layer Adaptation in Service-Based Systems 205
Dynamic Adaptation of Fragment-based and Context-aware Business Processes 204
An Overall Process for Self-Adaptive Pervasive Systems 197
Supporting the Negotiation between Global and Local Business Requirements in Service oriented Development 193
Automatic generation and recommendation of personalized challenges for gamification 193
Preventing KPI Violations in Business Processes based on Decision Tree Learning and Proactive Runtime Adaptation 191
From Sustainable Mobility to Good Deeds: Supporting School Participation during COVID-19 Emergency through a Playful Education Platform 190
Lost in Gamification Design: A Scientometric Analysis 189
Automated Synthesis of Executable Web Service Compositions from BPEL4WS Processes 188
Leveraging Gamification to Address Child Sexual Abuse: A Preliminary Evaluation of the Cesagram Platform 185
Machine Learning for Personalized Challenges in a Gamified Sustainable Mobility Scenario 184
Autonomous Shuttle-as-a-Service (ASaaS): Challenges, Opportunities, and Social Implications 182
CAptEvo: Context-aware Adaptation and Evolution of Business Processes 181
Domain Objects for Continuous Context-Aware Adaptation of Service-based Systems. 180
ATLAS: A World-Wide Travel Assistant Exploiting Service-Based Adaptive Technologies. 180
Distributed Service Co-evolution Based on Domain Objects 180
Research Challenges on Multi-layer and Mixed-Initiative Monitoring and Adaptation for Service-Based Systems 179
Engaging youth in gender-based violence education through gamification: A user experience evaluation of different game modalities 178
Enabling Adaptation of Pervasive Flows: Built-in Contextual Adaptation 178
Dynamic adaptation of service-based applications: a design for adaptation approach 177
Gamified Tangible IoT for Education: Exploring Usability in SmartGame 176
Play&Go Corporate: An End-to-End Solution for Facilitating Urban Cyclability 176
Run-time and Collective Adaptation of Gameful Systems 175
Do they Play as Intended? - Comparing Aggregated and Temporal Behavioral Analysis in a Persuasive Gamified System 174
Gamified and Self-Adaptive Applications for the Common Good: Research Challenges Ahead 173
DeMOCAS: Domain Objects for Service-based Collective Adaptive Systems 170
StandByMe: A Gamified Educational Platform to Raise Awareness on Gender-Based Violence 169
Gamification Strategies for Child Protection: Best Practices for Applying Digital Gamification in Child Sexual Abuse Prevention 169
An Iterative Approach for the Process-level Composition of Web Services 169
On Social Contagion in Gamification: The Power of Influencers in a Location-Based Gameful System 168
The role and scope of gamification in education: A scientometric literature review 167
CLAM: cross-layer adaptation manager for service-based applications 167
Exploiting limited players’ behavioral data to predict churn in gamification 165
Dynamic Composition of Pervasive Process Fragments 164
A Design for Adaptation Framework for Self-Adaptive Systems 164
Reading Between the Lines – Towards an Algorithm Exploiting In-game Behaviors to Learn Preferences in Gameful Systems 164
Towards a Framework for Supporting Negotiation between Global and Local Business Requirements 163
Player Types and Player Behaviors: Analyzing Correlations in an On-the-field Gamified System 162
Gamify to persuade: A systematic review of gamified sustainable mobility 161
Automated Synthesis of Composite BPEL4WS Web Services 161
Towards a Framework to Assist Iterative and Adaptive Design in Gameful Systems 160
Turning Users' In-Game Behaviours into Actionable Adaptive Gamification Strategies using the PEAS Framework 159
Automated Web Service Composition at Work: the Amazon/MPS Case Study 156
Decentralized Dynamic Adaptation for Service-based Collective Adaptive System 155
ATLAS: A new way to exploit world-wide mobility services 155
Do Influencers Influence? – Analyzing Players’ Activity in an Online Multiplayer Game 155
Tackling Gender-Based Violence Through Gamification: a Preliminary Evaluation 153
Multi-layered Monitoring and Adaptation 153
PRadapt: A framework for dynamic monitoring of adaptable service-based systems 153
Enhance Gamification Design Through End-User Development: a Proposal 152
Digital Twins of Socio-Technical Ecosystems to Drive Societal Change 152
The SmartGame: mixing digital and tangible to foster math education and social interaction 152
How to merge gamification efforts for programming and modelling: a tool implementation perspective 151
Decentralized Dynamic Adaptation for Service-Based Collective Adaptive Systems 149
How to Foster Sustainable Behaviors through Multi-Campaigns Rewarding Mechanisms: The AIR-BREAK Experience 149
Guest Editorial: Introduction to the Special Issue on Advances in Smart and Green Transportation for Smart Cities 148
An overview of civic engagement tools for rural communities 148
Gamification for behavior change: A scientometric review 148
Gamifying model-based engineering: the PapyGame experience 147
POLYGLOT for Gamified Education: Mixing Modelling and Programming Exercises 147
Enacting Emergent Configurations in the IoT through Domain Objects 145
Research challenges on adaptive software and services in the future internet: Towards an scube research roadmap 142
Semantic Web Service Selection at the Process-level: the eBay/Amazon/PayPal Case Study. 141
Corrective Evolution of Adaptable Process Models 141
Semantic Web Service Selection at the Process-level: the eBay/Amazon/PayPal Case Study 139
Sustainable Safety in Mobile Multi-robot Systems via Collective Adaptation 138
WS-GEN: A Tool for the Automated Composition of Semantic Web Services 137
Implicit vs. Explicit Data-Flow Requirements in Web Service Composition Goals 133
Specifying Data-Flow Requirements for the Automated Composition of Web Services 133
Totale 20.170
Categoria #
all - tutte 88.622
article - articoli 0
book - libri 0
conference - conferenze 0
curatela - curatele 0
other - altro 0
patent - brevetti 0
selected - selezionate 0
volume - volumi 0
Totale 88.622


Totale Lug Ago Sett Ott Nov Dic Gen Feb Mar Apr Mag Giu
2021/2022629 0 0 0 130 49 31 36 98 59 26 72 128
2022/20231.503 79 137 49 272 66 184 57 95 325 124 68 47
2023/20241.174 84 53 107 47 84 124 79 132 47 224 37 156
2024/20253.768 54 74 334 136 96 144 183 235 1.211 457 541 303
2025/202610.198 381 543 791 875 559 383 1.309 3.598 651 444 553 111
2026/20272.175 428 355 695 697 0 0 0 0 0 0 0 0
Totale 22.598