Bonetti, Federico
 Distribuzione geografica
Continente #
EU - Europa 108
NA - Nord America 95
AS - Asia 76
SA - Sud America 15
OC - Oceania 2
Totale 296
Nazione #
US - Stati Uniti d'America 65
IT - Italia 33
CA - Canada 29
SG - Singapore 28
PT - Portogallo 19
HK - Hong Kong 16
BR - Brasile 14
DE - Germania 13
PH - Filippine 11
NL - Olanda 9
IE - Irlanda 8
GB - Regno Unito 7
CN - Cina 6
SA - Arabia Saudita 6
CZ - Repubblica Ceca 5
FR - Francia 4
FI - Finlandia 3
ID - Indonesia 3
AU - Australia 2
GR - Grecia 2
IR - Iran 2
LT - Lituania 2
PK - Pakistan 2
AZ - Azerbaigian 1
BE - Belgio 1
KR - Corea 1
MX - Messico 1
PE - Perù 1
RU - Federazione Russa 1
SE - Svezia 1
Totale 296
Città #
Vancouver 29
Singapore 16
Hong Kong 14
Chandler 11
Boardman 8
Bragança 8
Dublin 8
Brescia 6
Lamego 6
Riyadh 6
Trento 6
Brno 5
Amsterdam 4
Kronberg 4
San Jose del Monte 4
Ashburn 3
Bareggio 3
Chaves 3
Helsinki 3
Naples 3
New York 3
Norwalk 3
Santa Clara 3
Athens 2
Bandar Lampung 2
Bielefeld 2
Cheltenham 2
Davao City 2
Hamburg 2
Issy-les-Moulineaux 2
Kaunas 2
Miami 2
Munich 2
Nashville 2
Nottingham 2
Rawalpindi 2
Rende 2
San Carlos 2
St Andrews 2
Verona 2
Assis 1
Bagé 1
Baku 1
Belo Horizonte 1
Betim 1
Bradford 1
Brisbane 1
Brussels 1
Canhotinho 1
Council Bluffs 1
Frankfurt am Main 1
Genoa 1
Guaratiba 1
Hung Hom 1
Itu 1
Jakarta 1
Katy 1
Lindavista Norte 1
Lisbon 1
Los Angeles 1
Marikina City 1
Milan 1
Mogi das Cruzes 1
Montenegro 1
Napa 1
Nuremberg 1
Ourinhos 1
Padova 1
Salvador 1
Seodaemun-gu 1
São Gonçalo 1
Toledo 1
Trizidela do Vale 1
Vila Real 1
Villeneuve-le-Roi 1
Wilmington 1
Totale 229
Nome #
Work Hard, Play Hard: Collecting Acceptability Annotations through a 3D Game 106
Measuring Orthogonal Mechanics in Linguistic Annotation Games 72
An Analysis of Abusive Language Data Collected through a Game with a Purpose 33
Lost in Gamification Design: A Scientometric Analysis 30
A 3D Role-Playing Game for Abusive Language Annotation 27
Untitled Bee Game: Be (e) ing mean to learn more about eco-sustainability 25
Challenging Models: Formalizing Quests in Gamified Systems for Behavioral Change 19
Can Generative AI Support Educators? Creating Learning Paths with PolyGloT 10
Totale 322
Categoria #
all - tutte 1.465
article - articoli 0
book - libri 0
conference - conferenze 0
curatela - curatele 0
other - altro 0
patent - brevetti 0
selected - selezionate 0
volume - volumi 0
Totale 1.465


Totale Lug Ago Sett Ott Nov Dic Gen Feb Mar Apr Mag Giu
2021/20228 0 0 0 4 0 0 3 1 0 0 0 0
2022/202334 0 0 0 2 2 4 2 5 6 11 2 0
2023/2024142 4 2 3 11 36 9 10 7 10 21 8 21
2024/2025138 9 17 29 23 34 26 0 0 0 0 0 0
Totale 322