Bassanelli, Simone
Bassanelli, Simone
MoDiS
ChatGPT in education: A blessing or a curse? A qualitative study exploring early adopters’ utilization and perceptions
2024-01-01 Hadi Mogavi, Reza; Deng, Chao; Juho Kim, Justin; Zhou, Pengyuan; D. Kwon, Young; Hosny Saleh Metwally, Ahmed; Tlili, Ahmed; Bassanelli, Simone; Bucchiarone, Antonio; Gujar, Sujit; Nacke, Lennart E.; Hui, Pan
GamiDOC: A Tool for Designing and Evaluating Gamified Solutions
2022-01-01 Bassanelli, Simone; Bucchiarone, Antonio
Gamification for behavior change: A scientometric review
2022-01-01 Bassanelli, Simone; Vasta, Nicola; Bucchiarone, Antonio; Marconi, Annapaola
Gamifying model-based engineering: the PapyGame experience
2023-01-01 Bucchiarone, Antonio; Savary-Leblanc, Maxime; Le Pallec, Xavier; Cicchetti, Antonio; Gérard, Sébastien; Bassanelli, Simone; Gini, Federica; Marconi, Annapaola
How to Foster Sustainable Behaviors through Multi-Campaigns Rewarding Mechanisms: The AIR-BREAK Experience
2023-01-01 Bucchiarone, Antonio; Bassanelli, Simone; Marconi, Annapaola
How to merge gamification efforts for programming and modelling: a tool implementation perspective
2021-01-01 Bucchiarone, Antonio; Cicchetti, Antonio; Bassanelli, Simone; Marconi, Annapaola
Lost in Gamification Design: A Scientometric Analysis
2024-01-01 Bassanelli, Simone; Gini, Federica; Bucchiarone, Antonio; Bonetti, Federico; Roumelioti, Eftychia; Marconi, Annapaola
Play&Go Corporate: An End-to-End Solution for Facilitating Urban Cyclability
2023-01-01 Bucchiarone, Antonio; Bassanelli, Simone; Luca, Massimiliano; Centellegher, Simone; Cipriano, Piergiorgio; Giovannini, Luca; Lepri, Bruno; Marconi, Annapaola
The role of game modality in the outcomes of gamification: A research agenda
2023-01-01 Gini, Federica; Bassanelli, Simone; Bucchiarone, Antonio
Titolo | Data di pubblicazione | Autore(i) | File |
---|---|---|---|
ChatGPT in education: A blessing or a curse? A qualitative study exploring early adopters’ utilization and perceptions | 1-gen-2024 | Hadi Mogavi, Reza; Deng, Chao; Juho Kim, Justin; Zhou, Pengyuan; D. Kwon, Young; Hosny Saleh Metwally, Ahmed; Tlili, Ahmed; Bassanelli, Simone; Bucchiarone, Antonio; Gujar, Sujit; Nacke, Lennart E.; Hui, Pan | |
GamiDOC: A Tool for Designing and Evaluating Gamified Solutions | 1-gen-2022 | Bassanelli, Simone; Bucchiarone, Antonio | |
Gamification for behavior change: A scientometric review | 1-gen-2022 | Bassanelli, Simone; Vasta, Nicola; Bucchiarone, Antonio; Marconi, Annapaola | |
Gamifying model-based engineering: the PapyGame experience | 1-gen-2023 | Bucchiarone, Antonio; Savary-Leblanc, Maxime; Le Pallec, Xavier; Cicchetti, Antonio; Gérard, Sébastien; Bassanelli, Simone; Gini, Federica; Marconi, Annapaola | |
How to Foster Sustainable Behaviors through Multi-Campaigns Rewarding Mechanisms: The AIR-BREAK Experience | 1-gen-2023 | Bucchiarone, Antonio; Bassanelli, Simone; Marconi, Annapaola | |
How to merge gamification efforts for programming and modelling: a tool implementation perspective | 1-gen-2021 | Bucchiarone, Antonio; Cicchetti, Antonio; Bassanelli, Simone; Marconi, Annapaola | |
Lost in Gamification Design: A Scientometric Analysis | 1-gen-2024 | Bassanelli, Simone; Gini, Federica; Bucchiarone, Antonio; Bonetti, Federico; Roumelioti, Eftychia; Marconi, Annapaola | |
Play&Go Corporate: An End-to-End Solution for Facilitating Urban Cyclability | 1-gen-2023 | Bucchiarone, Antonio; Bassanelli, Simone; Luca, Massimiliano; Centellegher, Simone; Cipriano, Piergiorgio; Giovannini, Luca; Lepri, Bruno; Marconi, Annapaola | |
The role of game modality in the outcomes of gamification: A research agenda | 1-gen-2023 | Gini, Federica; Bassanelli, Simone; Bucchiarone, Antonio |