Schiavo, Gianluca
 Distribuzione geografica
Continente #
EU - Europa 4.764
NA - Nord America 2.977
AS - Asia 1.957
SA - Sud America 515
OC - Oceania 88
AF - Africa 77
Continente sconosciuto - Info sul continente non disponibili 14
Totale 10.392
Nazione #
US - Stati Uniti d'America 2.854
IT - Italia 2.332
SG - Singapore 642
RU - Federazione Russa 620
CN - Cina 456
DE - Germania 456
BR - Brasile 440
IE - Irlanda 247
HK - Hong Kong 206
FR - Francia 169
UA - Ucraina 161
GB - Regno Unito 159
FI - Finlandia 144
IN - India 143
NL - Olanda 143
VN - Vietnam 138
CA - Canada 83
AU - Australia 76
TW - Taiwan 57
SE - Svezia 55
BE - Belgio 49
ES - Italia 41
JP - Giappone 41
CH - Svizzera 38
PL - Polonia 35
GR - Grecia 30
MY - Malesia 27
TR - Turchia 27
MX - Messico 26
PH - Filippine 26
LB - Libano 25
ZA - Sudafrica 25
EC - Ecuador 23
IL - Israele 23
KE - Kenya 22
PK - Pakistan 21
BD - Bangladesh 20
CZ - Repubblica Ceca 19
AR - Argentina 18
KR - Corea 15
ID - Indonesia 14
EU - Europa 12
IR - Iran 11
NZ - Nuova Zelanda 11
AE - Emirati Arabi Uniti 10
AT - Austria 10
CL - Cile 10
SI - Slovenia 10
IQ - Iraq 9
LT - Lituania 9
MA - Marocco 7
VE - Venezuela 7
CO - Colombia 6
DO - Repubblica Dominicana 6
EE - Estonia 6
PE - Perù 6
SA - Arabia Saudita 6
AZ - Azerbaigian 5
DK - Danimarca 5
DZ - Algeria 5
RO - Romania 5
TN - Tunisia 5
UZ - Uzbekistan 5
YE - Yemen 5
BG - Bulgaria 4
OM - Oman 4
TH - Thailandia 4
CR - Costa Rica 3
ET - Etiopia 3
LK - Sri Lanka 3
NO - Norvegia 3
SC - Seychelles 3
SK - Slovacchia (Repubblica Slovacca) 3
AM - Armenia 2
BH - Bahrain 2
BQ - ???statistics.table.value.countryCode.BQ??? 2
EG - Egitto 2
GH - Ghana 2
HN - Honduras 2
HU - Ungheria 2
KH - Cambogia 2
PT - Portogallo 2
PY - Paraguay 2
SM - San Marino 2
AL - Albania 1
BJ - Benin 1
BO - Bolivia 1
GD - Grenada 1
GE - Georgia 1
GY - Guiana 1
HR - Croazia 1
JO - Giordania 1
KG - Kirghizistan 1
KZ - Kazakistan 1
LU - Lussemburgo 1
LV - Lettonia 1
MM - Myanmar 1
MO - Macao, regione amministrativa speciale della Cina 1
MT - Malta 1
NR - Nauru 1
Totale 10.385
Città #
Singapore 460
Chandler 369
Jacksonville 254
Dublin 239
Ashburn 218
Hong Kong 190
Moscow 170
Rome 166
Dallas 165
Beijing 143
Milan 137
The Dalles 119
Boardman 110
Trento 108
Helsinki 90
Wilmington 90
Naples 81
Munich 80
Ann Arbor 74
Los Angeles 73
Hefei 72
New York 70
Dong Ket 60
Kronberg 53
Brooklyn 49
Santa Clara 49
Bologna 48
Bari 46
Palermo 46
Strasbourg 46
Shanghai 44
São Paulo 42
Redwood City 39
Turin 39
Brussels 36
Verona 34
Dearborn 33
Phoenix 33
Catania 31
Sydney 31
Tokyo 31
Assago 30
Ho Chi Minh City 29
Florence 28
Toronto 27
Amsterdam 26
Warsaw 26
Turku 25
Banqiao 24
Guangzhou 24
Padova 24
Taipei 23
Cagliari 21
Denver 20
Glassboro 20
Houston 20
Johannesburg 20
Fremont 19
London 19
Ottawa 19
Athens 18
Brescia 16
Frankfurt am Main 16
Nairobi 16
Boston 15
Chicago 15
Como 15
Genoa 15
Hanoi 15
Kuala Lumpur 15
Alessandria 14
Melbourne 14
Stockholm 14
Berlin 13
Bolzano 13
Brno 13
Montreal 13
Pune 13
Seattle 13
Belo Horizonte 12
Chieti 12
Council Bluffs 12
Fasano 12
Miami 12
Parma 12
Atlanta 11
Augusta 11
Napoli 11
Rende 11
Woodbridge 11
Brasília 10
Mexico City 10
Paris 10
Schio 10
Urbino 10
Zurich 10
Ankara 9
Brisbane 9
Cambridge 9
Columbus 9
Totale 5.211
Nome #
Tecnologie Digitali e DSA 2.225
Values and Practices behind Collaborative Childcare in Knowledge-based Organizations 572
A System for Assessing Children Reading at School 262
Designing Mobile Multimodal Interaction for Visually Impaired and Older Adults: Challenges and Possible Solutions 240
Influencing Participation in Group Brainstorming Through Ambient Intelligence 239
CLIMB: A Pervasive Gameful Platform Promoting Child Independent Mobility 230
Families_Share: digital and social innovation for work–life balance 221
Assessing a Collaborative Application for Comic Strips Composition 220
Comprehension, apprehension, and acceptance: Understanding the influence of literacy and anxiety on acceptance of artificial Intelligence 217
Evaluating an automated mediator for joint narratives in a conflict situation 212
(Non-)Participation in deliberation at work: a case study of online participative decision-making 197
Investigating redundancy in multimodal interaction with tablet devices for older adults 181
Framing the design space of multimodal mid-air gesture and speech-based interaction with mobile devices for older people 180
A Walk on the Child Side: Investigating Parents' and Children's Experience and Perspective on Mobile Technology for Outdoor Child Independent Mobility 165
Ambient Influence for Promoting Balanced Participation in Group Brainstorming 161
Formative Evaluation of a Constrained Composition Approach for Storytelling 156
Comic-based Digital Storytelling for Self-expression 153
Comic-based Digital Storytelling with Primary School Children 150
Exploring the world through small green steps: improving sustainable school transportation with a game-based learning interface 145
The Effect of Emojis when Interacting with Conversational Interface Assisted Health Coaching System 136
Sharing the Office, Sharing the Care? Designing for Digitally-mediated Collaborative Childcare in the Workplace 135
I disturbi specifici dell'apprendimento 131
Agora 2.0: Enhancing Civic Participation through a Public Display 130
Attention-driven read-aloud technology increases reading comprehension in children with reading disabilities 129
Overt or subtle? Supporting group conversations with automatically targeted directives 124
“Come and share a story with me”: Promoting engagement between Ethiopian and Non-Ethiopian Israelis via joint digital narratives 120
Gary: combining speech synthesis and eye tracking to support struggling readers 119
Gli strumenti compensativi 119
Rassegna ragionata delle tecnologie digitali a supporto delle persone con DSA 118
Towards an Inclusive AI Education: Overcoming Challenges and Promoting Equity in K12 AI Curriculum Development 116
Bringing Together Online and Onsite Technologies to Support Large-Scale Civic Participation 114
Engagement Recognition using Easily Detectable Behavioural Cues 113
Wizard of Oz Studies with Older Adults: A Methodological Note 105
Leveraging Gamification to Address Child Sexual Abuse: A Preliminary Evaluation of the Cesagram Platform 103
Interactive Digital Storytelling and Self-expression in the Context of Young Male Migrants 103
From Sustainable Mobility to Good Deeds: Supporting School Participation during COVID-19 Emergency through a Playful Education Platform 102
Evaluating an automatic rotation feature in collaborative tabletop workspaces 102
Can multimodal interaction support older adults in using mobile devices? The ECOMODE study. 101
AI Education from the Educator’s Perspective: Best Practices for an Inclusive AI Curriculum for Middle School 101
Sensing and Reacting to Users' Interest: an Adaptive Public Display 101
Collaborative comic-based digital storytelling with primary school children 99
Comic-based Digital Storytelling for Content and Language Integrated Learning 99
Mobile multimodal interaction for older and younger users 96
Socially-Aware Interfaces for Supporting Collocated Interaction 94
Rassegna strumenti 94
Interactive Comic-Based Digital Storytelling for Self-expression 94
Socially-aware interfaces for supporting co-located interaction 92
CoachAI: A conversational agent assisted health coaching platform 91
Trade-offs in the Design of Multimodal Interaction for Older Adults 91
Gamification Strategies for Child Protection: Best Practices for Applying Digital Gamification in Child Sexual Abuse Prevention 90
Teachers’ Perspective on Artificial Intelligence Education: an Initial Investigation 88
Una rassegna ragionata delle tecnologie a supporto dei ragazzi con DSA 87
Weigh it and Share it! Crowdsourcing for Pro-Environmental Data Collection 87
An AI-Driven Approach for Enhancing Engagement and Conceptual Understanding in Physics Education 86
Engaging youth in gender-based violence education through gamification: A user experience evaluation of different game modalities 84
Can Generative AI Support Educators? Creating Learning Paths with PolyGloT 83
StandByMe: A Gamified Educational Platform to Raise Awareness on Gender-Based Violence 82
Designing and Generating Lesson Plans combining Open Educational Content and Generative AI 74
Designing Learning Paths with Open Educational Resources: An Investigation in Model-Driven Engineering 65
PolyGloT-UML: A Gamified Framework for Enhancing UML Learning Paths 64
Trade-offs in the design of multimodal interaction for older adults 64
Tackling Gender-Based Violence Through Gamification: a Preliminary Evaluation 59
Towards Personalized Learning Paths to Empower Competence Development in Model Driven Engineering Through the ENCORE Platform 53
Teaching and Recognition of Skills in the Digital Era Through OER-Based Personalized and Gamified Learning: The ENCORE Project 47
Unlocking Education Together: A Meta-model Emphasizing Usability and Reuse of Open Educational Resources 47
null 44
Fostering an Open Community for Sharing and Generating Open Educational Resources 43
Remote Collaborative Childcare in the Workplace: Sharing Childcare with Colleagues during COVID-19 Emergency 42
Linking Player Types to User Experience: Considerations for the Design of a Platform for the Education on Sensitive Topics 19
Get a Room: Natural Backchannel Communication in Hybrid Meetings 3
Totale 10.709
Categoria #
all - tutte 41.167
article - articoli 0
book - libri 0
conference - conferenze 0
curatela - curatele 0
other - altro 0
patent - brevetti 0
selected - selezionate 0
volume - volumi 0
Totale 41.167


Totale Lug Ago Sett Ott Nov Dic Gen Feb Mar Apr Mag Giu
2020/2021517 0 0 0 0 0 57 92 40 78 103 48 99
2021/2022741 52 64 38 88 76 27 32 82 48 40 97 97
2022/20231.369 82 140 69 173 65 113 96 123 229 121 90 68
2023/20241.395 79 79 119 100 123 146 72 155 115 131 109 167
2024/20253.081 105 81 449 155 154 139 131 179 747 362 379 200
2025/20261.982 232 403 467 531 303 46 0 0 0 0 0 0
Totale 10.709