Gini, Federica

Gini, Federica  

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Titolo Data di pubblicazione Autore(i) File
Can Generative AI Support Educators? Creating Learning Paths with PolyGloT 1-gen-2024 Bucchiarone, Antonio; Gini, Federica; Bonetti, Federico; Bassanelli, Simone; Schiavo, Gianluca; Martorella, Tommaso; Adami, Filippo; Guidolin, Tommaso; Zambotto, Lorenzo
Effects of hunger and calorie content on visual awareness of food stimuli 1-gen-2024 Ciorli, Tommaso; Dimakopoulou, Myrto; Trombetti, Leonardo; Gini, Federica; Pia, Lorenzo
Enhance Gamification Design Through End-User Development: a Proposal 1-gen-2023 Andrao, Margherita; Gini, Federica; Bucchiarone, Antonio; Marconi, Annapaola; Treccani, Barbara; Zancanaro, Massimo
GamiDOC: The Importance of Designing Gamification in a Proper Way 1-gen-2024 Bassanelli, S.; Bucchiarone, A.; Gini, F.
Gamified Tangible IoT for Education: Exploring Usability in SmartGame 1-gen-2024 Gini, Federica; Andrao, Margherita; Bagna, Michele; Bucchiarone, Antonio; Treccani, Barbara; Zancanaro, Massimo; Marconi, Annapaola
Gamifying model-based engineering: the PapyGame experience 1-gen-2023 Bucchiarone, Antonio; Savary-Leblanc, Maxime; Le Pallec, Xavier; Cicchetti, Antonio; Gérard, Sébastien; Bassanelli, Simone; Gini, Federica; Marconi, Annapaola
Lost in Gamification Design: A Scientometric Analysis 1-gen-2024 Bassanelli, Simone; Gini, Federica; Bucchiarone, Antonio; Bonetti, Federico; Roumelioti, Eftychia; Marconi, Annapaola
Promoting green mobility through gamified transportation campaigns 1-gen-2024 Bassanelli, Simone; Gini, Federica; Bucchiarone, Antonio; Marconi, Annapaola
RuleCraft: An End-User Development Hub for Education 1-gen-2024 Andrao, M.; Gini, F.; Frageri, D.; Bucchiarone, A.; Cappelletti, A.; Treccani, B.; Zancanaro, M.
StandByMe: A Gamified Educational Platform to Raise Awareness on Gender-Based Violence 1-gen-2023 Roumelioti, Eftychia; Gini, Federica; Laura Philipa Jakobi, Antonia; Marconi, Annapaola; Nyúl, Boglárka; Paola Paladino, Maria; Schiavo, Gianluca; Zancanaro, Massimo
Tackling Gender-Based Violence Through Gamification: a Preliminary Evaluation 1-gen-2024 Gini, Federica; Roumelioti, Eftychia; Fiori, Fabio; Laura Philipa Jakobi, Antonia; Nyúl, Boglarka; Marconi, Annapaola; Paola Paladino, Maria; Schiavo, Gianluca; Zancanaro, Massimo
The role of game modality in the outcomes of gamification: A research agenda 1-gen-2023 Gini, Federica; Bassanelli, Simone; Bucchiarone, Antonio
The SmartGame: mixing digital and tangible to foster math education and social interaction 1-gen-2023 Gini, Federica; Andrao, Margherita; Marconi, Annapaola
Untitled Bee Game: Be (e) ing mean to learn more about eco-sustainability 1-gen-2024 Bonetti, Federico; Bassanelli, Simone; Bucchiarone, Antonio; Gini, Federica; Marconi, Annapaola