Gini, Federica
Gini, Federica
MoDiS
Beyond Human-Centric Play: A Review of Commercial Video Games to Inform More-than-Human Serious Game Design
2025-01-01 Bonetti, Federico; Gabrielaitis, Linas; Bassanelli, Simone; Gini, Federica; Chambers, Philip; Belliato, Riccardo; Marco Gallegos Carvajal, Ian; ‘oz' Buruk, Oğuz; Romanzi, Valentina
Can Generative AI Support Educators? Creating Learning Paths with PolyGloT
2024-01-01 Bucchiarone, Antonio; Gini, Federica; Bonetti, Federico; Bassanelli, Simone; Schiavo, Gianluca; Martorella, Tommaso; Adami, Filippo; Guidolin, Tommaso; Zambotto, Lorenzo
Design and Development of a Gameful Co-Design Tool for Interventions in Rural Areas
2025-01-01 Bassanelli, Simone; Bonetti, Federico; Gini, Federica; Leonardi, Chiara; Mencarini, Eleonora; Not, Elena; Marconi, Annapaola
Effects of hunger and calorie content on visual awareness of food stimuli
2024-01-01 Ciorli, Tommaso; Dimakopoulou, Myrto; Trombetti, Leonardo; Gini, Federica; Pia, Lorenzo
Engaging youth in gender-based violence education through gamification: A user experience evaluation of different game modalities
2025-01-01 Gini, Federica; Roumelioti, Eftychia; Schiavo, Gianluca; Paladino, Maria Paola; Nyul, Boglarka; Marconi, Annapaola
Enhance Gamification Design Through End-User Development: a Proposal
2023-01-01 Andrao, Margherita; Gini, Federica; Bucchiarone, Antonio; Marconi, Annapaola; Treccani, Barbara; Zancanaro, Massimo
Enhancing Sustainable Mobility Through Gamified Challenges: Evidence from a School-Based Intervention
2025-01-01 Vacondio, Martina; Gini, Federica; Bassanelli, Simone; Marconi, Annapaola
GamiDOC: The Importance of Designing Gamification in a Proper Way
2025-01-01 Bassanelli, S.; Bucchiarone, A.; Gini, F.
Gamified Tangible IoT for Education: Exploring Usability in SmartGame
2024-01-01 Gini, Federica; Andrao, Margherita; Bagna, Michele; Bucchiarone, Antonio; Treccani, Barbara; Zancanaro, Massimo; Marconi, Annapaola
Gamify to persuade: A systematic review of gamified sustainable mobility
2025-01-01 Bassanelli, Simone; Belliato, Riccardo; Bonetti, Federico; Vacondio, Martina; Gini, Federica; Zambotto, Lorenzo; Marconi, Annapaola
Gamifying model-based engineering: the PapyGame experience
2023-01-01 Bucchiarone, Antonio; Savary-Leblanc, Maxime; Le Pallec, Xavier; Cicchetti, Antonio; Gérard, Sébastien; Bassanelli, Simone; Gini, Federica; Marconi, Annapaola
Linking Player Types to User Experience: Considerations for the Design of a Platform for the Education on Sensitive Topics
2025-01-01 Gini, Federica; Roumelioti, Eftychia; Schiavo, Gianluca; Bassanelli, Simone; Paola Paladino, Maria; Zancanaro, Massimo; Marconi, Annapaola
Lost in Gamification Design: A Scientometric Analysis
2024-01-01 Bassanelli, Simone; Gini, Federica; Bucchiarone, Antonio; Bonetti, Federico; Roumelioti, Eftychia; Marconi, Annapaola
Promoting green mobility through gamified transportation campaigns
2024-01-01 Bassanelli, Simone; Gini, Federica; Bucchiarone, Antonio; Marconi, Annapaola
RuleCraft: An End-User Development Hub for Education
2024-01-01 Andrao, M.; Gini, F.; Frageri, D.; Bucchiarone, A.; Cappelletti, A.; Treccani, B.; Zancanaro, M.
StandByMe: A Gamified Educational Platform to Raise Awareness on Gender-Based Violence
2023-01-01 Roumelioti, Eftychia; Gini, Federica; Laura Philipa Jakobi, Antonia; Marconi, Annapaola; Nyúl, Boglárka; Paola Paladino, Maria; Schiavo, Gianluca; Zancanaro, Massimo
Tackling Gender-Based Violence Through Gamification: a Preliminary Evaluation
2024-01-01 Gini, Federica; Roumelioti, Eftychia; Fiori, Fabio; Laura Philipa Jakobi, Antonia; Nyúl, Boglarka; Marconi, Annapaola; Paola Paladino, Maria; Schiavo, Gianluca; Zancanaro, Massimo
The role and scope of gamification in education: A scientometric literature review
2025-01-01 Gini, Federica; Bassanelli, Simone; Bonetti, Federico; Mogavi, Reza Hadi; Bucchiarione, Antonio; Marconi, Annapaola
The role of game modality in the outcomes of gamification: A research agenda
2023-01-01 Gini, Federica; Bassanelli, Simone; Bucchiarone, Antonio
The SmartGame: mixing digital and tangible to foster math education and social interaction
2023-01-01 Gini, Federica; Andrao, Margherita; Marconi, Annapaola
| Titolo | Data di pubblicazione | Autore(i) | File |
|---|---|---|---|
| Beyond Human-Centric Play: A Review of Commercial Video Games to Inform More-than-Human Serious Game Design | 1-gen-2025 | Bonetti, Federico; Gabrielaitis, Linas; Bassanelli, Simone; Gini, Federica; Chambers, Philip; Belliato, Riccardo; Marco Gallegos Carvajal, Ian; ‘oz' Buruk, Oğuz; Romanzi, Valentina | |
| Can Generative AI Support Educators? Creating Learning Paths with PolyGloT | 1-gen-2024 | Bucchiarone, Antonio; Gini, Federica; Bonetti, Federico; Bassanelli, Simone; Schiavo, Gianluca; Martorella, Tommaso; Adami, Filippo; Guidolin, Tommaso; Zambotto, Lorenzo | |
| Design and Development of a Gameful Co-Design Tool for Interventions in Rural Areas | 1-gen-2025 | Bassanelli, Simone; Bonetti, Federico; Gini, Federica; Leonardi, Chiara; Mencarini, Eleonora; Not, Elena; Marconi, Annapaola | |
| Effects of hunger and calorie content on visual awareness of food stimuli | 1-gen-2024 | Ciorli, Tommaso; Dimakopoulou, Myrto; Trombetti, Leonardo; Gini, Federica; Pia, Lorenzo | |
| Engaging youth in gender-based violence education through gamification: A user experience evaluation of different game modalities | 1-gen-2025 | Gini, Federica; Roumelioti, Eftychia; Schiavo, Gianluca; Paladino, Maria Paola; Nyul, Boglarka; Marconi, Annapaola | |
| Enhance Gamification Design Through End-User Development: a Proposal | 1-gen-2023 | Andrao, Margherita; Gini, Federica; Bucchiarone, Antonio; Marconi, Annapaola; Treccani, Barbara; Zancanaro, Massimo | |
| Enhancing Sustainable Mobility Through Gamified Challenges: Evidence from a School-Based Intervention | 1-gen-2025 | Vacondio, Martina; Gini, Federica; Bassanelli, Simone; Marconi, Annapaola | |
| GamiDOC: The Importance of Designing Gamification in a Proper Way | 1-gen-2025 | Bassanelli, S.; Bucchiarone, A.; Gini, F. | |
| Gamified Tangible IoT for Education: Exploring Usability in SmartGame | 1-gen-2024 | Gini, Federica; Andrao, Margherita; Bagna, Michele; Bucchiarone, Antonio; Treccani, Barbara; Zancanaro, Massimo; Marconi, Annapaola | |
| Gamify to persuade: A systematic review of gamified sustainable mobility | 1-gen-2025 | Bassanelli, Simone; Belliato, Riccardo; Bonetti, Federico; Vacondio, Martina; Gini, Federica; Zambotto, Lorenzo; Marconi, Annapaola | |
| Gamifying model-based engineering: the PapyGame experience | 1-gen-2023 | Bucchiarone, Antonio; Savary-Leblanc, Maxime; Le Pallec, Xavier; Cicchetti, Antonio; Gérard, Sébastien; Bassanelli, Simone; Gini, Federica; Marconi, Annapaola | |
| Linking Player Types to User Experience: Considerations for the Design of a Platform for the Education on Sensitive Topics | 1-gen-2025 | Gini, Federica; Roumelioti, Eftychia; Schiavo, Gianluca; Bassanelli, Simone; Paola Paladino, Maria; Zancanaro, Massimo; Marconi, Annapaola | |
| Lost in Gamification Design: A Scientometric Analysis | 1-gen-2024 | Bassanelli, Simone; Gini, Federica; Bucchiarone, Antonio; Bonetti, Federico; Roumelioti, Eftychia; Marconi, Annapaola | |
| Promoting green mobility through gamified transportation campaigns | 1-gen-2024 | Bassanelli, Simone; Gini, Federica; Bucchiarone, Antonio; Marconi, Annapaola | |
| RuleCraft: An End-User Development Hub for Education | 1-gen-2024 | Andrao, M.; Gini, F.; Frageri, D.; Bucchiarone, A.; Cappelletti, A.; Treccani, B.; Zancanaro, M. | |
| StandByMe: A Gamified Educational Platform to Raise Awareness on Gender-Based Violence | 1-gen-2023 | Roumelioti, Eftychia; Gini, Federica; Laura Philipa Jakobi, Antonia; Marconi, Annapaola; Nyúl, Boglárka; Paola Paladino, Maria; Schiavo, Gianluca; Zancanaro, Massimo | |
| Tackling Gender-Based Violence Through Gamification: a Preliminary Evaluation | 1-gen-2024 | Gini, Federica; Roumelioti, Eftychia; Fiori, Fabio; Laura Philipa Jakobi, Antonia; Nyúl, Boglarka; Marconi, Annapaola; Paola Paladino, Maria; Schiavo, Gianluca; Zancanaro, Massimo | |
| The role and scope of gamification in education: A scientometric literature review | 1-gen-2025 | Gini, Federica; Bassanelli, Simone; Bonetti, Federico; Mogavi, Reza Hadi; Bucchiarione, Antonio; Marconi, Annapaola | |
| The role of game modality in the outcomes of gamification: A research agenda | 1-gen-2023 | Gini, Federica; Bassanelli, Simone; Bucchiarone, Antonio | |
| The SmartGame: mixing digital and tangible to foster math education and social interaction | 1-gen-2023 | Gini, Federica; Andrao, Margherita; Marconi, Annapaola |