Kifetew, Fitsum Meshesha
 Distribuzione geografica
Continente #
EU - Europa 3.380
NA - Nord America 2.801
AS - Asia 1.987
SA - Sud America 378
AF - Africa 39
Continente sconosciuto - Info sul continente non disponibili 8
OC - Oceania 6
Totale 8.599
Nazione #
US - Stati Uniti d'America 2.715
RU - Federazione Russa 2.118
SG - Singapore 562
HK - Hong Kong 450
CN - Cina 369
DE - Germania 308
BR - Brasile 302
VN - Vietnam 288
IT - Italia 148
IN - India 144
UA - Ucraina 121
GB - Regno Unito 97
NL - Olanda 96
FI - Finlandia 95
FR - Francia 95
SE - Svezia 88
IE - Irlanda 63
CA - Canada 54
PL - Polonia 32
BE - Belgio 31
AR - Argentina 26
JP - Giappone 24
ES - Italia 23
ZA - Sudafrica 23
MX - Messico 20
BD - Bangladesh 16
CL - Cile 14
TR - Turchia 14
ID - Indonesia 13
PK - Pakistan 13
CZ - Repubblica Ceca 12
IQ - Iraq 11
LB - Libano 11
EC - Ecuador 9
IL - Israele 9
MY - Malesia 9
AT - Austria 8
CO - Colombia 8
IR - Iran 8
SA - Arabia Saudita 8
LT - Lituania 7
VE - Venezuela 7
CH - Svizzera 6
GR - Grecia 6
MA - Marocco 6
PH - Filippine 6
EU - Europa 5
PY - Paraguay 5
SI - Slovenia 5
TW - Taiwan 5
DZ - Algeria 4
EE - Estonia 4
JO - Giordania 4
KZ - Kazakistan 4
TN - Tunisia 4
UZ - Uzbekistan 4
A1 - Anonimo 3
AE - Emirati Arabi Uniti 3
AU - Australia 3
BZ - Belize 3
NP - Nepal 3
PE - Perù 3
PS - Palestinian Territory 3
TT - Trinidad e Tobago 3
BG - Bulgaria 2
BO - Bolivia 2
HU - Ungheria 2
MO - Macao, regione amministrativa speciale della Cina 2
NI - Nicaragua 2
NZ - Nuova Zelanda 2
PT - Portogallo 2
SK - Slovacchia (Repubblica Slovacca) 2
UY - Uruguay 2
AL - Albania 1
AZ - Azerbaigian 1
BA - Bosnia-Erzegovina 1
BY - Bielorussia 1
DM - Dominica 1
ET - Etiopia 1
GD - Grenada 1
GE - Georgia 1
KE - Kenya 1
LA - Repubblica Popolare Democratica del Laos 1
LU - Lussemburgo 1
MD - Moldavia 1
MT - Malta 1
NO - Norvegia 1
PA - Panama 1
RO - Romania 1
RS - Serbia 1
SV - El Salvador 1
TM - Turkmenistan 1
TO - Tonga 1
Totale 8.599
Città #
Hong Kong 447
San Jose 362
Chandler 291
Singapore 242
Jacksonville 228
Ashburn 187
Council Bluffs 156
Moscow 126
Beijing 102
The Dalles 96
Dallas 89
Ho Chi Minh City 87
Helsinki 79
Wilmington 79
Los Angeles 71
Boardman 63
Dublin 60
New York 60
Hanoi 59
Ann Arbor 58
Hefei 50
Dong Ket 47
Kronberg 46
Trento 45
Lauterbourg 44
Munich 42
Brooklyn 32
Dearborn 32
São Paulo 31
Brussels 30
Shanghai 28
Warsaw 26
Houston 24
Orem 23
Toronto 22
Redwood City 21
Tokyo 21
London 20
Phoenix 20
Santa Clara 19
Rio de Janeiro 17
Seattle 17
Assago 16
Denver 16
Johannesburg 16
Stockholm 16
Montreal 15
Woodbridge 15
Da Nang 13
Poplar 13
Des Moines 12
Miami 11
Milan 11
San Mateo 11
Chennai 10
Nuremberg 10
Passau 10
Atlanta 9
Falkenstein 9
Guangzhou 9
Belo Horizonte 8
Fort Worth 8
Turku 8
Växjö 8
Amsterdam 7
Boston 7
Brasília 7
Goiânia 7
Haiphong 7
Manchester 7
Mexico City 7
Mountain View 7
Norwalk 7
Pune 7
Querétaro 7
San Francisco 7
Verona 7
Augusta 6
Frankfurt am Main 6
Karlskrona 6
Leawood 6
Mumbai 6
Rome 6
Saint Petersburg 6
Secaucus 6
Shenzhen 6
Vancouver 6
Ankara 5
Bilovice nad Svitavou 5
Campinas 5
Can Tho 5
Cape Town 5
Curitiba 5
Fairfield 5
Fremont 5
Hangzhou 5
Hillsboro 5
Kuala Lumpur 5
Ljubljana 5
Nanjing 5
Totale 4.069
Nome #
LIPS vs MOSA: A Replicated Empirical Study on Automated Test Case Generation 406
Automated Test Case Generation as a Many-Objective Optimisation Problem with Dynamic Selection of the Targets 246
A large scale empirical comparison of state-of-the-art search-based test case generators 235
Orthogonal Exploration of the Search Space in Evolutionary Test Case Generation 217
Gamifying Collaborative Prioritization: Does Pointsification Work? 213
Towards Multi-decision-maker Requirements Prioritisation via Multi-Objective Optimisation 211
Exploiting User Feedback in Tool-Supported Multi-criteria Requirements Prioritization 207
Generating valid grammar-based test inputs by means of genetic programming and annotated grammars 206
Discovering Requirements through Goal-Driven Process Mining 205
DMGame: A Gamified Collaborative Requirements Prioritisation Tool 205
Goal-aware Analysis of Software License Risks 203
Analysis of Online Discussions in Support of Requirements Discovery 202
Joint Proceedings of REFSQ-2017 Workshops, Doctoral Symposium, Research Method Track, and Poster Track co-located with the 22nd International Conference on Requirements Engineering: Foundation for Software Quality (REFSQ 2017), Essen, Germany, February 27, 2017 202
Grammar Based Genetic Programming for Software Configuration Problem 185
A Search-Based Framework for Failure Reproduction 184
Gathering Requirements for Software Configuration from the Crowd 183
A Survey of Field-based Testing Techniques 183
Incremental Control Dependency Frontier Exploration for Many-Criteria Test Case Generation 176
Tool-Supported Collaborative Requirements Prioritisation 175
Aplib: Tactical Agents for Testing Computer Games 175
Combining Stochastic Grammars and Genetic Programming for Coverage Testing at the System Level 173
Agent-based Testing of Extended Reality Systems 166
Automating user-feedback driven requirements prioritization 164
EvoMBT at the SBST 2022 tool competition 162
Java unit testing tool competition: seventh round 160
Java unit testing tool competition: sixth round 159
Managing Multi-Lingual User Feedback: The SUPERSEDE Project Experience 159
Combining risk and variability modelling for requirements analysis in SAS engineering 159
EvoMBT: Evolutionary model based testing 157
Results for EvoSuite-MOSA at the Third Unit Testing Tool Competition 157
JUGE: An infrastructure for benchmarking Java unit test generators 156
A Framework for In-Vivo Testing of Mobile Applications 155
Model Driven Software Reconfiguration by Exploiting Grammar Based Genetic Programming 154
Speech-acts based analysis for requirements discovery from online discussions 154
Modelling Prioritisation Decision-making in Software Evolution 148
SBFR: A Search-Based Approach for Reproducing Failures of Programs with Grammar Based Input 146
Reproducing Field Failures for Programs with Complex Grammar Based Input 142
EvoMBT at the SBFT 2023 Tool Competition 141
Towards in-vivo testing of mobile apps 137
An agent-based approach to automated game testing: an experience report 131
Towards Agent-Based Testing of 3D Games using Reinforcement Learning 130
Search-Based Automated Play Testing of Computer Games: A Model-Based Approach 130
Message from the Program Co-Chairs 128
Reformulating Branch Coverage as a Many-Objective Optimization Problem 128
Requirements Engineering 123
Research on NLP for RE at the FBK-Software Engineering research line: a Report 116
Model-Based Testing of Railway Interlocking Systems 115
Towards automated test case generation maturity 108
PX-MBT: A framework for model-based player experience testing 95
Model-based Player Experience Testing with Emotion Pattern Verification 91
AugmenTest: Enhancing Tests with LLM-Driven Oracles 87
Evolv-1 at the ICST 2025 Tool Competition – UAV Testing Track 77
Curiosity Driven Multi-agent Reinforcement Learning for 3D Game Testing 74
On the Energy Consumption of Test Generation 69
Totale 8.770
Categoria #
all - tutte 33.679
article - articoli 0
book - libri 0
conference - conferenze 0
curatela - curatele 0
other - altro 0
patent - brevetti 0
selected - selezionate 0
volume - volumi 0
Totale 33.679


Totale Lug Ago Sett Ott Nov Dic Gen Feb Mar Apr Mag Giu
2020/202180 0 0 0 0 0 0 0 0 0 0 0 80
2021/2022234 23 8 6 36 7 3 5 27 31 12 30 46
2022/2023671 20 74 6 107 15 88 17 56 156 57 34 41
2023/2024523 41 19 72 22 36 54 14 68 15 64 45 73
2024/20251.815 21 22 91 60 255 92 81 101 621 135 212 124
2025/20264.217 142 212 222 350 221 154 623 1.661 242 147 217 26
Totale 8.770