Kifetew, Fitsum Meshesha
 Distribuzione geografica
Continente #
EU - Europa 3.376
NA - Nord America 2.589
AS - Asia 1.929
SA - Sud America 378
AF - Africa 39
Continente sconosciuto - Info sul continente non disponibili 8
OC - Oceania 6
Totale 8.325
Nazione #
US - Stati Uniti d'America 2.506
RU - Federazione Russa 2.118
SG - Singapore 540
HK - Hong Kong 449
CN - Cina 338
DE - Germania 308
BR - Brasile 302
VN - Vietnam 287
IT - Italia 145
IN - India 144
UA - Ucraina 121
GB - Regno Unito 97
NL - Olanda 96
FI - Finlandia 95
FR - Francia 95
SE - Svezia 88
IE - Irlanda 63
CA - Canada 52
PL - Polonia 32
BE - Belgio 31
AR - Argentina 26
JP - Giappone 24
ES - Italia 23
ZA - Sudafrica 23
MX - Messico 20
BD - Bangladesh 16
CL - Cile 14
TR - Turchia 14
PK - Pakistan 13
CZ - Repubblica Ceca 12
ID - Indonesia 12
IQ - Iraq 11
LB - Libano 11
EC - Ecuador 9
IL - Israele 9
CO - Colombia 8
IR - Iran 8
MY - Malesia 8
SA - Arabia Saudita 8
AT - Austria 7
LT - Lituania 7
VE - Venezuela 7
CH - Svizzera 6
GR - Grecia 6
MA - Marocco 6
PH - Filippine 6
EU - Europa 5
PY - Paraguay 5
SI - Slovenia 5
TW - Taiwan 5
DZ - Algeria 4
EE - Estonia 4
JO - Giordania 4
KZ - Kazakistan 4
TN - Tunisia 4
UZ - Uzbekistan 4
A1 - Anonimo 3
AE - Emirati Arabi Uniti 3
AU - Australia 3
BZ - Belize 3
PE - Perù 3
PS - Palestinian Territory 3
TT - Trinidad e Tobago 3
BG - Bulgaria 2
BO - Bolivia 2
HU - Ungheria 2
MO - Macao, regione amministrativa speciale della Cina 2
NI - Nicaragua 2
NP - Nepal 2
NZ - Nuova Zelanda 2
PT - Portogallo 2
SK - Slovacchia (Repubblica Slovacca) 2
UY - Uruguay 2
AL - Albania 1
AZ - Azerbaigian 1
BA - Bosnia-Erzegovina 1
BY - Bielorussia 1
DM - Dominica 1
ET - Etiopia 1
GD - Grenada 1
GE - Georgia 1
KE - Kenya 1
LA - Repubblica Popolare Democratica del Laos 1
LU - Lussemburgo 1
MD - Moldavia 1
MT - Malta 1
NO - Norvegia 1
PA - Panama 1
RO - Romania 1
RS - Serbia 1
TM - Turkmenistan 1
TO - Tonga 1
Totale 8.325
Città #
Hong Kong 446
San Jose 326
Chandler 291
Singapore 241
Jacksonville 228
Ashburn 185
Moscow 126
Beijing 101
The Dalles 96
Ho Chi Minh City 87
Dallas 85
Helsinki 79
Wilmington 79
Los Angeles 71
Boardman 63
Dublin 60
New York 59
Ann Arbor 58
Hanoi 58
Hefei 50
Dong Ket 47
Kronberg 46
Lauterbourg 44
Trento 43
Munich 42
Brooklyn 32
Dearborn 32
São Paulo 31
Brussels 30
Shanghai 28
Warsaw 26
Houston 24
Orem 22
Toronto 22
Redwood City 21
Tokyo 21
London 20
Phoenix 20
Santa Clara 18
Rio de Janeiro 17
Assago 16
Johannesburg 16
Seattle 16
Stockholm 16
Council Bluffs 15
Denver 15
Montreal 15
Woodbridge 15
Da Nang 13
Poplar 13
Des Moines 12
Miami 11
San Mateo 11
Chennai 10
Milan 10
Nuremberg 10
Passau 10
Falkenstein 9
Atlanta 8
Belo Horizonte 8
Fort Worth 8
Guangzhou 8
Turku 8
Växjö 8
Amsterdam 7
Boston 7
Brasília 7
Goiânia 7
Haiphong 7
Manchester 7
Mexico City 7
Mountain View 7
Norwalk 7
Pune 7
Querétaro 7
San Francisco 7
Verona 7
Augusta 6
Frankfurt am Main 6
Karlskrona 6
Leawood 6
Mumbai 6
Rome 6
Saint Petersburg 6
Secaucus 6
Shenzhen 6
Vancouver 6
Ankara 5
Bilovice nad Svitavou 5
Campinas 5
Can Tho 5
Cape Town 5
Curitiba 5
Fairfield 5
Fremont 5
Hillsboro 5
Kuala Lumpur 5
Ljubljana 5
Nanjing 5
Pittsburgh 5
Totale 3.872
Nome #
LIPS vs MOSA: A Replicated Empirical Study on Automated Test Case Generation 403
Automated Test Case Generation as a Many-Objective Optimisation Problem with Dynamic Selection of the Targets 231
A large scale empirical comparison of state-of-the-art search-based test case generators 231
Orthogonal Exploration of the Search Space in Evolutionary Test Case Generation 211
Towards Multi-decision-maker Requirements Prioritisation via Multi-Objective Optimisation 208
Gamifying Collaborative Prioritization: Does Pointsification Work? 206
Discovering Requirements through Goal-Driven Process Mining 202
Generating valid grammar-based test inputs by means of genetic programming and annotated grammars 201
Goal-aware Analysis of Software License Risks 200
Analysis of Online Discussions in Support of Requirements Discovery 198
Joint Proceedings of REFSQ-2017 Workshops, Doctoral Symposium, Research Method Track, and Poster Track co-located with the 22nd International Conference on Requirements Engineering: Foundation for Software Quality (REFSQ 2017), Essen, Germany, February 27, 2017 198
DMGame: A Gamified Collaborative Requirements Prioritisation Tool 197
Exploiting User Feedback in Tool-Supported Multi-criteria Requirements Prioritization 189
Grammar Based Genetic Programming for Software Configuration Problem 183
A Search-Based Framework for Failure Reproduction 181
Gathering Requirements for Software Configuration from the Crowd 178
A Survey of Field-based Testing Techniques 177
Incremental Control Dependency Frontier Exploration for Many-Criteria Test Case Generation 172
Tool-Supported Collaborative Requirements Prioritisation 172
Aplib: Tactical Agents for Testing Computer Games 172
Combining Stochastic Grammars and Genetic Programming for Coverage Testing at the System Level 168
Agent-based Testing of Extended Reality Systems 163
Managing Multi-Lingual User Feedback: The SUPERSEDE Project Experience 158
Java unit testing tool competition: seventh round 158
Automating user-feedback driven requirements prioritization 158
Java unit testing tool competition: sixth round 155
Results for EvoSuite-MOSA at the Third Unit Testing Tool Competition 154
EvoMBT: Evolutionary model based testing 153
JUGE: An infrastructure for benchmarking Java unit test generators 153
Speech-acts based analysis for requirements discovery from online discussions 151
A Framework for In-Vivo Testing of Mobile Applications 151
Model Driven Software Reconfiguration by Exploiting Grammar Based Genetic Programming 148
EvoMBT at the SBST 2022 tool competition 147
Modelling Prioritisation Decision-making in Software Evolution 143
SBFR: A Search-Based Approach for Reproducing Failures of Programs with Grammar Based Input 142
Combining risk and variability modelling for requirements analysis in SAS engineering 142
Reproducing Field Failures for Programs with Complex Grammar Based Input 140
Towards in-vivo testing of mobile apps 134
EvoMBT at the SBFT 2023 Tool Competition 133
An agent-based approach to automated game testing: an experience report 127
Towards Agent-Based Testing of 3D Games using Reinforcement Learning 126
Message from the Program Co-Chairs 125
Reformulating Branch Coverage as a Many-Objective Optimization Problem 124
Search-Based Automated Play Testing of Computer Games: A Model-Based Approach 124
Requirements Engineering 119
Research on NLP for RE at the FBK-Software Engineering research line: a Report 111
Model-Based Testing of Railway Interlocking Systems 108
Towards automated test case generation maturity 102
PX-MBT: A framework for model-based player experience testing 90
Model-based Player Experience Testing with Emotion Pattern Verification 86
AugmenTest: Enhancing Tests with LLM-Driven Oracles 84
Evolv-1 at the ICST 2025 Tool Competition – UAV Testing Track 75
Curiosity Driven Multi-agent Reinforcement Learning for 3D Game Testing 71
On the Energy Consumption of Test Generation 63
Totale 8.496
Categoria #
all - tutte 31.789
article - articoli 0
book - libri 0
conference - conferenze 0
curatela - curatele 0
other - altro 0
patent - brevetti 0
selected - selezionate 0
volume - volumi 0
Totale 31.789


Totale Lug Ago Sett Ott Nov Dic Gen Feb Mar Apr Mag Giu
2020/2021191 0 0 0 0 0 0 0 0 0 100 11 80
2021/2022234 23 8 6 36 7 3 5 27 31 12 30 46
2022/2023671 20 74 6 107 15 88 17 56 156 57 34 41
2023/2024523 41 19 72 22 36 54 14 68 15 64 45 73
2024/20251.815 21 22 91 60 255 92 81 101 621 135 212 124
2025/20263.943 142 212 222 350 221 154 623 1.661 242 116 0 0
Totale 8.496