Gabrielli, Silvia
 Distribuzione geografica
Continente #
NA - Nord America 1.722
EU - Europa 1.567
AS - Asia 824
OC - Oceania 48
SA - Sud America 28
AF - Africa 25
Continente sconosciuto - Info sul continente non disponibili 2
Totale 4.216
Nazione #
US - Stati Uniti d'America 1.688
IT - Italia 580
DE - Germania 247
IN - India 164
SG - Singapore 149
HK - Hong Kong 142
UA - Ucraina 130
FI - Finlandia 112
CN - Cina 108
GB - Regno Unito 93
IE - Irlanda 75
SE - Svezia 56
FR - Francia 54
JP - Giappone 51
BE - Belgio 45
AU - Australia 41
VN - Vietnam 41
RU - Federazione Russa 33
NL - Olanda 32
IR - Iran 29
PH - Filippine 29
ES - Italia 28
CA - Canada 27
KR - Corea 25
CZ - Repubblica Ceca 20
TW - Taiwan 17
AT - Austria 11
IL - Israele 11
BR - Brasile 10
TH - Thailandia 10
ZA - Sudafrica 10
GR - Grecia 9
PE - Perù 9
PK - Pakistan 8
CH - Svizzera 7
MY - Malesia 7
NZ - Nuova Zelanda 7
TR - Turchia 7
LT - Lituania 6
MX - Messico 6
PL - Polonia 6
PT - Portogallo 6
CO - Colombia 5
QA - Qatar 5
EG - Egitto 4
LK - Sri Lanka 4
MU - Mauritius 4
SA - Arabia Saudita 4
BD - Bangladesh 3
DK - Danimarca 3
EC - Ecuador 3
KW - Kuwait 3
NG - Nigeria 3
SI - Slovenia 3
SM - San Marino 3
ZW - Zimbabwe 3
EU - Europa 2
ID - Indonesia 2
LV - Lettonia 2
NO - Norvegia 2
AE - Emirati Arabi Uniti 1
AR - Argentina 1
BG - Bulgaria 1
CY - Cipro 1
DZ - Algeria 1
GE - Georgia 1
HR - Croazia 1
IM - Isola di Man 1
KH - Cambogia 1
MO - Macao, regione amministrativa speciale della Cina 1
RO - Romania 1
SV - El Salvador 1
Totale 4.216
Città #
Chandler 319
Jacksonville 170
Hong Kong 128
Singapore 121
Boardman 116
Helsinki 97
Ashburn 84
Dublin 64
Ann Arbor 62
Brooklyn 52
Kronberg 51
Trento 51
New York 50
Padova 46
Brussels 42
Dong Ket 40
Shanghai 37
Redwood City 36
Wilmington 36
Munich 26
Osaka 24
Verona 23
Milan 21
Beijing 19
Dearborn 19
Tokyo 18
Woodbridge 18
Los Angeles 15
Mountain View 15
Sydney 14
Brno 13
Phoenix 13
Dallas 11
Houston 11
Melbourne 11
Norwalk 11
Rome 11
Santa Clara 11
Seattle 11
Lipa City 10
Toronto 10
Lima 9
London 9
Miami 9
San Mateo 9
Zanjan 9
Frankfurt am Main 8
Hanover 8
Ottawa 8
Palermo 8
Rovereto 8
Almendralejo 7
Bolzano 7
Brescia 7
Pisa 7
Rio de Janeiro 7
Vienna 7
Andover 6
Bengaluru 6
Berlin 6
Busto Arsizio 6
Central 6
Chicago 6
Hoboken 6
Leawood 6
Marsala 6
Muiden 6
Nuremberg 6
Parma 6
Portland 6
Rho 6
Seoul 6
Taipei 6
Walnut Creek 6
Auckland 5
Bangkok 5
Cava De' Tirreni 5
Council Bluffs 5
Doha 5
Guangzhou 5
Hsinchu 5
Kish 5
Madison 5
Suwon 5
Washington 5
Asiago 4
Bergamo 4
Cairo 4
Cascina 4
Chennai 4
Dundee 4
Fairfield 4
Fremont 4
Granada 4
Gunzenhausen 4
Johannesburg 4
Lucknow 4
Naples 4
Oxford 4
Paris 4
Totale 2.281
Nome #
A chatbot-based intervention to promote healthy coping in young adults 332
Towards a Virtual Stress Management Coach App: A Co-Design Protocol 254
Sviluppare la resilienza per promuovere il benessere: il programma UPRIGHT per preadolescenti, docenti e famiglie 229
Addressing challenges in promoting healthy lifestyles: the al-chatbot approach 183
Promoting mental health and well-being in early adolescence through a resilience-based programme 124
Promuovere la resilienza con un approccio sistemico: l’esperienza del progetto UPRIGHT nelle scuole secondarie di primo grado della provincia di Trento 123
Unveiling Mental Health Insights: A Novel NLP Tool for Stress Detection through Writing and Speaking Analysis to Prevent Burnout 111
4. UPRIGHT –Wellbeing and resilience education for teenagers –Disrupted by the COVID-19 pandemic 111
A Chatbot-Based Coaching Intervention for Adolescents to Promote Life Skills: Pilot Study 104
I-Theatre: developing narratives skills in kindergarten children 99
Strumenti Innovativi per la Misura dello Stress Correlato al Lavoro 98
Motibot - The Virtual Coach for Healthy Coping Intervention among adults with diabetes: A Proof-of-Concept study 96
Virtual Helper or Virtual Card Player? Contrasting Responses of Older Users 94
Users` Preferences Regarding Intelligent User Interfaces: Differences Among Users and Changes Over Time [Workshop Description] 91
Designing Meaningful Game Experiences for Rehabilitation and Sustainable Mobility Settings 87
Serious games for arm rehabilitation of persons with multiple sclerosis. A randomized controlled pilot study 84
A game-based solution for in-home rehabilitation 83
Design of a Mobile App for Nutrition Education (TreC-LifeStyle) and Formative Evaluation With Families of Overweight Children 79
UPRIGHT, a resilience-based intervention to promote mental well-being in schools: study rationale and methodology for a European randomized controlled trial 79
Resilienza, benessere mentale e qualità della vita nella prima adolescenza: indagine su un campione di adolescenti di 11-14 anni nella provincia autonoma di 78
Design challenges in motivating change for sustainable urban mobility 77
Obstacles to Option Setting: Initial Results with a Heuristic Walkthrough Method 74
Single-User Tabletop Card Game System for Older Persons: General Lessons Learned from an In-Situ Study 74
Choice Architecture for Human-Computer Interaction 70
Engagement and Effectiveness of a Healthy Coping Intervention via Chatbot for university students: proof-of-concept study during the COVID-19 pandemic 70
Co-creation and regional adaptation of a resilience-based universal whole-school program in five European regions 68
Early Development of a Virtual Coach for Healthy Coping Interventions in Type 2 Diabetes Mellitus: Validation Study 68
Assessment of Psychological Distress in Adults With Type 2 Diabetes Mellitus Through Technologies: Literature Review 67
Towards an Applied Gamification Model for Tracking, Managing, & Encouraging Sustainable Travel Behaviours 66
Designing Intuitive Web Solutions for Monitoring Patient’s Rehabilitation at Home 65
Towards using Segmentation-based Techniques to Personalize Mobility Behavior Interventions 63
Designing a Context-Aware Mobile Application for Eco-Driving 63
BeeParking: feedback interfaces for collective behavior change 61
SLOWBot (chatbot) Lifestyle Assistant. 60
Designing a Game-based Solution for In-home Rehabilitation 57
The UPRIGHT Project: Designing and Validating Resilience-Based Interventions for Promoting Mental Wellbeing in Early Adolescence. 57
Relevance of well-being, resilience, and health-related quality of life to mental health profiles of European adolescents: results from a cross-sectional analysis of the school-based multinational UPRIGHT project 55
Development and validation of the theory-driven School Resilience Scale for Adults: Preliminary results 53
Toward scalable VR therapy solutions for individuals with Autism Spectrum Conditions: Challenges and Opportunities 52
Monitoring Game-Based Motor Rehabilitation of Patients at Home for Better Plans of Care and Quality of Life 50
Interventi psicologici erogati da assistenti virtuali per promuovere il benessere mentale 48
Efficacy of eHealth Interventions for Adults with Diabetes: A Systematic Review and Meta-Analysis 43
The Role of Personalization in the User Experience, Preferences and Engagement with Virtual Reality Environments for Relaxation 42
Personalized Stress Detection Using Biosignals from Wearables: A Scoping Review 42
School Interventions for Bullying–Cyberbullying Prevention in Adolescents: Insights from the UPRIGHT and CREEP Projects 41
Personalized, Naturalistic Virtual Reality Scenarios Coupled With Web-Based Progressive Muscle Relaxation Training for the General Population: Protocol for a Proof-of-Principle Randomized Controlled Trial 39
Multidimensional Study on Users’ Evaluation of the KRAKEN Personal Data Sharing Platform 39
The Efficacy of Digital Cognitive–Behavioral Interventions in Supporting the Psychological Adjustment and Sleep Quality of Pregnant Women with Sub-Clinical Symptoms: A Systematic Review and Meta-Analysis 35
Customized virtual reality naturalistic scenarios promoting engagement and relaxation in patients with cognitive impairment: a proof-of-concept mixed-methods study 34
Digital Twins in the Future Design of Digital Therapeutics 33
Personalized Virtual Reality Compared With Guided Imagery for Enhancing the Impact of Progressive Muscle Relaxation Training: Pilot Randomized Controlled Trial 26
KRAKEN: A Secure, Trusted, Regulatory-Compliant, and Privacy-Preserving Data Sharing Platform 25
Editorial: Promoting Resilience Interventions for Mental Well-Being in Youth 25
A Chatbot-Based Version of the World Health Organization–Validated Self-Help Plus Intervention for Stress Management: Co-Design and Usability Testing 23
Measuring Resilience Across Participating Regions in the UPRIGHT EU Horizon 2020 Project: Factor Structure and Psychometric Properties of the Resilience Scale for Adolescents 23
Digital Behavioral Activation Interventions During the Perinatal Period: Scoping Review 23
Co-Design of a Virtual Reality Multiplayer Adventure Game for Adolescents With Autism Spectrum Disorder: Mixed Methods Study 18
A Chatbot (Juno) Prototype to Deploy a Behavioral Activation Intervention to Pregnant Women: Qualitative Evaluation Using a Multiple Case Study 17
Human centered design of AI-powered Digital Therapeutics for stress prevention: Perspectives from multi-stakeholders' workshops about the SHIVA solution 17
A Digital Behavioral Activation Intervention (JuNEX) for Pregnant Women With Subclinical Depression Symptoms: Explorative Co-Design Study 15
Totale 4.417
Categoria #
all - tutte 23.425
article - articoli 0
book - libri 0
conference - conferenze 0
curatela - curatele 0
other - altro 0
patent - brevetti 0
selected - selezionate 0
volume - volumi 0
Totale 23.425


Totale Lug Ago Sett Ott Nov Dic Gen Feb Mar Apr Mag Giu
2019/2020363 0 0 0 0 42 23 32 8 33 21 194 10
2020/2021578 51 8 35 16 46 24 90 25 36 94 40 113
2021/2022538 41 29 22 56 32 31 26 62 46 63 60 70
2022/2023964 65 86 15 140 46 111 28 70 209 89 65 40
2023/20241.043 53 25 80 52 49 113 50 95 201 129 33 163
2024/2025631 84 83 276 108 80 0 0 0 0 0 0 0
Totale 4.417