Gabrielli, Silvia
 Distribuzione geografica
Continente #
EU - Europa 2.859
NA - Nord America 2.818
AS - Asia 2.053
SA - Sud America 489
AF - Africa 65
OC - Oceania 59
Continente sconosciuto - Info sul continente non disponibili 2
Totale 8.345
Nazione #
US - Stati Uniti d'America 2.705
IT - Italia 767
RU - Federazione Russa 640
SG - Singapore 506
HK - Hong Kong 473
BR - Brasile 400
DE - Germania 352
CN - Cina 324
IN - India 246
GB - Regno Unito 177
UA - Ucraina 150
FI - Finlandia 149
VN - Vietnam 126
NL - Olanda 114
FR - Francia 96
IE - Irlanda 77
JP - Giappone 77
SE - Svezia 76
CA - Canada 66
ES - Italia 51
AU - Australia 49
BE - Belgio 47
PL - Polonia 41
MX - Messico 36
PH - Filippine 34
IR - Iran 31
TR - Turchia 30
KR - Corea 26
AR - Argentina 25
BD - Bangladesh 25
TW - Taiwan 23
ZA - Sudafrica 23
CZ - Repubblica Ceca 21
EC - Ecuador 20
AT - Austria 19
PE - Perù 17
PK - Pakistan 16
CO - Colombia 15
GR - Grecia 15
IL - Israele 13
MY - Malesia 13
CH - Svizzera 12
IQ - Iraq 12
TH - Thailandia 12
EG - Egitto 11
ID - Indonesia 11
LT - Lituania 11
NZ - Nuova Zelanda 10
PT - Portogallo 10
LK - Sri Lanka 7
NG - Nigeria 7
QA - Qatar 7
SA - Arabia Saudita 7
MU - Mauritius 6
UZ - Uzbekistan 6
RO - Romania 5
TN - Tunisia 5
AE - Emirati Arabi Uniti 4
DK - Danimarca 4
DZ - Algeria 4
MA - Marocco 4
NP - Nepal 4
VE - Venezuela 4
BG - Bulgaria 3
CL - Cile 3
DO - Repubblica Dominicana 3
KW - Kuwait 3
KZ - Kazakistan 3
LV - Lettonia 3
NO - Norvegia 3
SI - Slovenia 3
SM - San Marino 3
ZW - Zimbabwe 3
AZ - Azerbaigian 2
BO - Bolivia 2
EE - Estonia 2
EU - Europa 2
HN - Honduras 2
HR - Croazia 2
HU - Ungheria 2
JM - Giamaica 2
JO - Giordania 2
KE - Kenya 2
OM - Oman 2
UY - Uruguay 2
BH - Bahrain 1
BY - Bielorussia 1
CR - Costa Rica 1
CY - Cipro 1
GE - Georgia 1
GT - Guatemala 1
IM - Isola di Man 1
KG - Kirghizistan 1
KH - Cambogia 1
LB - Libano 1
LU - Lussemburgo 1
MO - Macao, regione amministrativa speciale della Cina 1
PA - Panama 1
PS - Palestinian Territory 1
PY - Paraguay 1
Totale 8.343
Città #
Hong Kong 457
Singapore 328
Chandler 319
Dallas 209
Ashburn 195
Jacksonville 171
Moscow 156
Boardman 125
Helsinki 120
Beijing 108
The Dalles 103
New York 96
Munich 79
Los Angeles 73
Trento 70
Dublin 66
Hefei 63
Ann Arbor 62
Brooklyn 61
Kronberg 51
Padova 50
Brussels 44
São Paulo 44
Shanghai 43
Dong Ket 40
Verona 40
Milan 36
Redwood City 36
Tokyo 36
Wilmington 36
Ho Chi Minh City 34
Warsaw 32
Phoenix 27
Santa Clara 26
Osaka 24
Rio de Janeiro 24
Houston 23
London 23
Assago 22
Chicago 22
Council Bluffs 22
Chennai 21
Toronto 21
Dearborn 19
Frankfurt am Main 18
Manchester 18
Woodbridge 18
Atlanta 17
Denver 17
Rome 17
Glasgow 16
Hanoi 16
Johannesburg 16
Falkenstein 15
Mountain View 15
Orem 15
Stockholm 15
Sydney 15
Bengaluru 14
Mexico City 14
Bergamo 13
Brno 13
Lima 13
Melbourne 13
Nuremberg 13
Turku 13
Amsterdam 12
Belo Horizonte 11
Montreal 11
Naples 11
Norwalk 11
Quito 11
Rovereto 11
Seattle 11
Ankara 10
Berlin 10
Bolzano 10
Istanbul 10
Lipa City 10
Ottawa 10
Querétaro 10
San Francisco 10
Cairo 9
Delhi 9
Miami 9
Poplar 9
San Mateo 9
Vienna 9
Zanjan 9
Busto Arsizio 8
Hanover 8
Khmelnytskyi 8
Palermo 8
Paris 8
Shenzhen 8
Taipei 8
Almendralejo 7
Boston 7
Brescia 7
Curitiba 7
Totale 4.307
Nome #
A chatbot-based intervention to promote healthy coping in young adults 440
Towards a Virtual Stress Management Coach App: A Co-Design Protocol 369
I-Theatre: developing narratives skills in kindergarten children 360
Unveiling Mental Health Insights: A Novel NLP Tool for Stress Detection through Writing and Speaking Analysis to Prevent Burnout 326
Sviluppare la resilienza per promuovere il benessere: il programma UPRIGHT per preadolescenti, docenti e famiglie 291
Addressing challenges in promoting healthy lifestyles: the al-chatbot approach 239
Promuovere la resilienza con un approccio sistemico: l’esperienza del progetto UPRIGHT nelle scuole secondarie di primo grado della provincia di Trento 191
EDi-PASS: A Participatory Research Study on the Integration of Digital Devices Virtual Reality-related in Socio-Healthcare Contexts 181
Promoting mental health and well-being in early adolescence through a resilience-based programme 180
A Chatbot-Based Coaching Intervention for Adolescents to Promote Life Skills: Pilot Study 177
4. UPRIGHT –Wellbeing and resilience education for teenagers –Disrupted by the COVID-19 pandemic 155
Motibot - The Virtual Coach for Healthy Coping Intervention among adults with diabetes: A Proof-of-Concept study 154
Strumenti Innovativi per la Misura dello Stress Correlato al Lavoro 145
Choice Architecture for Human-Computer Interaction 140
Designing Meaningful Game Experiences for Rehabilitation and Sustainable Mobility Settings 139
UPRIGHT, a resilience-based intervention to promote mental well-being in schools: study rationale and methodology for a European randomized controlled trial 138
Engagement and Effectiveness of a Healthy Coping Intervention via Chatbot for university students: proof-of-concept study during the COVID-19 pandemic 138
Chatbot-Based Version of a World Health Organization-Validated Intervention for Stress Management in Patients With Breast Cancer (Self-Help Plus): Protocol for a Pilot Feasibility Study 136
A game-based solution for in-home rehabilitation 135
Design of a Mobile App for Nutrition Education (TreC-LifeStyle) and Formative Evaluation With Families of Overweight Children 131
Design challenges in motivating change for sustainable urban mobility 128
Toward scalable VR therapy solutions for individuals with Autism Spectrum Conditions: Challenges and Opportunities 127
Virtual Helper or Virtual Card Player? Contrasting Responses of Older Users 127
Co-creation and regional adaptation of a resilience-based universal whole-school program in five European regions 127
Users` Preferences Regarding Intelligent User Interfaces: Differences Among Users and Changes Over Time [Workshop Description] 125
Assessment of Psychological Distress in Adults With Type 2 Diabetes Mellitus Through Technologies: Literature Review 125
Early Development of a Virtual Coach for Healthy Coping Interventions in Type 2 Diabetes Mellitus: Validation Study 120
Serious games for arm rehabilitation of persons with multiple sclerosis. A randomized controlled pilot study 119
The UPRIGHT Project: Designing and Validating Resilience-Based Interventions for Promoting Mental Wellbeing in Early Adolescence. 119
Resilienza, benessere mentale e qualità della vita nella prima adolescenza: indagine su un campione di adolescenti di 11-14 anni nella provincia autonoma di 118
Towards using Segmentation-based Techniques to Personalize Mobility Behavior Interventions 117
Relevance of well-being, resilience, and health-related quality of life to mental health profiles of European adolescents: results from a cross-sectional analysis of the school-based multinational UPRIGHT project 117
Designing Intuitive Web Solutions for Monitoring Patient’s Rehabilitation at Home 115
Designing a Context-Aware Mobile Application for Eco-Driving 114
Single-User Tabletop Card Game System for Older Persons: General Lessons Learned from an In-Situ Study 113
School Interventions for Bullying–Cyberbullying Prevention in Adolescents: Insights from the UPRIGHT and CREEP Projects 113
Interventi psicologici erogati da assistenti virtuali per promuovere il benessere mentale 110
Obstacles to Option Setting: Initial Results with a Heuristic Walkthrough Method 110
Towards an Applied Gamification Model for Tracking, Managing, & Encouraging Sustainable Travel Behaviours 105
Efficacy of eHealth Interventions for Adults with Diabetes: A Systematic Review and Meta-Analysis 105
BeeParking: feedback interfaces for collective behavior change 104
Personalized Virtual Reality Compared With Guided Imagery for Enhancing the Impact of Progressive Muscle Relaxation Training: Pilot Randomized Controlled Trial 96
Personalized, Naturalistic Virtual Reality Scenarios Coupled With Web-Based Progressive Muscle Relaxation Training for the General Population: Protocol for a Proof-of-Principle Randomized Controlled Trial 94
The Role of Personalization in the User Experience, Preferences and Engagement with Virtual Reality Environments for Relaxation 93
Customized virtual reality naturalistic scenarios promoting engagement and relaxation in patients with cognitive impairment: a proof-of-concept mixed-methods study 93
Personalized Stress Detection Using Biosignals from Wearables: A Scoping Review 91
SLOWBot (chatbot) Lifestyle Assistant. 91
A Chatbot-Based Version of the World Health Organization–Validated Self-Help Plus Intervention for Stress Management: Co-Design and Usability Testing 88
Monitoring Game-Based Motor Rehabilitation of Patients at Home for Better Plans of Care and Quality of Life 88
Development and validation of the theory-driven School Resilience Scale for Adults: Preliminary results 88
Designing a Game-based Solution for In-home Rehabilitation 87
Digital Twins in the Future Design of Digital Therapeutics 86
Digital Behavioral Activation Interventions During the Perinatal Period: Scoping Review 86
Human centered design of AI-powered Digital Therapeutics for stress prevention: Perspectives from multi-stakeholders' workshops about the SHIVA solution 85
Co-Design of a Virtual Reality Multiplayer Adventure Game for Adolescents With Autism Spectrum Disorder: Mixed Methods Study 81
The Efficacy of Digital Cognitive–Behavioral Interventions in Supporting the Psychological Adjustment and Sleep Quality of Pregnant Women with Sub-Clinical Symptoms: A Systematic Review and Meta-Analysis 80
Multidimensional Study on Users’ Evaluation of the KRAKEN Personal Data Sharing Platform 80
A Chatbot (Juno) Prototype to Deploy a Behavioral Activation Intervention to Pregnant Women: Qualitative Evaluation Using a Multiple Case Study 75
A Holistic Digital Health Framework to Support Health Prevention Strategies in the First 1000 Days (Preprint) 74
Development of a Comprehensive Evaluation Scale for LLM-Powered Counseling Chatbots (CES-LCC) Using the eDelphi Method 70
Measuring Resilience Across Participating Regions in the UPRIGHT EU Horizon 2020 Project: Factor Structure and Psychometric Properties of the Resilience Scale for Adolescents 67
A Digital Behavioral Activation Intervention (JuNEX) for Pregnant Women With Subclinical Depression Symptoms: Explorative Co-Design Study 63
Editorial: Promoting Resilience Interventions for Mental Well-Being in Youth 61
World Health Organization Evidence-Based Self-Help Plus Intervention for Stress Management via Chatbot: Protocol for Adaptation to a Tech-Enabled Model 60
KRAKEN: A Secure, Trusted, Regulatory-Compliant, and Privacy-Preserving Data Sharing Platform 56
Artificial Intelligence Methods and Digital Intervention Strategies for Predicting and Managing Chronic Obstructive Pulmonary Disease Exacerbations: An Umbrella Review 6
Totale 8.562
Categoria #
all - tutte 38.882
article - articoli 0
book - libri 0
conference - conferenze 0
curatela - curatele 0
other - altro 0
patent - brevetti 0
selected - selezionate 0
volume - volumi 0
Totale 38.882


Totale Lug Ago Sett Ott Nov Dic Gen Feb Mar Apr Mag Giu
2020/2021422 0 0 0 0 0 24 90 25 36 94 40 113
2021/2022538 41 29 22 56 32 31 26 62 46 63 60 70
2022/2023964 65 86 15 140 46 111 28 70 209 89 65 40
2023/20241.043 53 25 80 52 49 113 50 95 201 129 33 163
2024/20252.796 84 83 276 108 305 117 101 139 742 273 368 200
2025/20261.980 284 324 478 512 317 65 0 0 0 0 0 0
Totale 8.562