An approach to recover object oriented design patterns from C++ code is presented. The pattern recovery process is based on a multi-stage filtering strategy to avoid combinatorial explosion on large software systems. To maintain independence from the language and the case tools adopted in developing software, both design and code are mapped into an intermediate representation. The multi-stage searching strategy allows to safely determine patters candidates. To assess the effectiveness of the pattern recovery process a portable environment written in Java has been developed. Based on this environment, experimental results on public domain and industrial software were obtained and are discussed in the paper. Evidence is shown that, by exploiting information about method calls as a further constraint beyond the structural ones, the number of false alarm is reduced.
Design Pattern Recovery in Object-Oriented Software
Cristoforetti, Luca
1998-01-01
Abstract
An approach to recover object oriented design patterns from C++ code is presented. The pattern recovery process is based on a multi-stage filtering strategy to avoid combinatorial explosion on large software systems. To maintain independence from the language and the case tools adopted in developing software, both design and code are mapped into an intermediate representation. The multi-stage searching strategy allows to safely determine patters candidates. To assess the effectiveness of the pattern recovery process a portable environment written in Java has been developed. Based on this environment, experimental results on public domain and industrial software were obtained and are discussed in the paper. Evidence is shown that, by exploiting information about method calls as a further constraint beyond the structural ones, the number of false alarm is reduced.I documenti in IRIS sono protetti da copyright e tutti i diritti sono riservati, salvo diversa indicazione.