Ferdous, Raihana
 Distribuzione geografica
Continente #
NA - Nord America 208
EU - Europa 149
AS - Asia 75
SA - Sud America 1
Totale 433
Nazione #
US - Stati Uniti d'America 198
DE - Germania 38
IT - Italia 36
HK - Hong Kong 22
UA - Ucraina 20
CN - Cina 13
FI - Finlandia 12
IN - India 12
SG - Singapore 12
CA - Canada 10
GB - Regno Unito 7
IE - Irlanda 7
SE - Svezia 7
BE - Belgio 6
RU - Federazione Russa 6
VN - Vietnam 6
TW - Taiwan 5
FR - Francia 4
NL - Olanda 3
JP - Giappone 2
AR - Argentina 1
CH - Svizzera 1
GR - Grecia 1
IL - Israele 1
IR - Iran 1
LK - Sri Lanka 1
SI - Slovenia 1
Totale 433
Città #
Chandler 42
Jacksonville 36
Hong Kong 22
Ann Arbor 13
Helsinki 12
Trento 12
Boardman 11
Kronberg 10
New York 9
Brooklyn 7
Dublin 7
Brussels 6
Ottawa 6
Singapore 6
Verona 6
Dong Ket 5
New Taipei 5
Dearborn 4
Phoenix 4
Toronto 4
Wilmington 4
Ashburn 3
Munich 3
Woodbridge 3
Beijing 2
Bolzano 2
Corbetta 2
Dalmine 2
Des Moines 2
Hanover 2
Los Angeles 2
Nanjing 2
Ponte Sasso 2
Pune 2
Tappahannock 2
Terno d'Isola 2
Tokyo 2
Athens 1
Bologna 1
Buenos Aires 1
Burlington 1
Castelfranco Emilia 1
Council Bluffs 1
Falkenstein 1
Falls Church 1
Fuzhou 1
Hangzhou 1
Houston 1
Köln 1
Lausanne 1
London 1
Miami 1
Mumbai 1
Norwalk 1
Paris 1
Passau 1
Rome 1
San Mateo 1
Santa Clara 1
Santa Cruz 1
Seattle 1
Shanghai 1
Zanjan 1
Totale 292
Nome #
Smartphone apps usage patterns as a predictor of perceived stress levels at workplace 81
Smartphone app usage as a predictor of perceived stress levels at workplace 79
Designing Intuitive Web Solutions for Monitoring Patient’s Rehabilitation at Home 64
Investigating correlation between verbal interactions and perceived stress 51
Novel Resource and Energy Management for 5G integrated backhaul/fronthaul (5G-Crosshaul) 49
EvoMBT: Evolutionary model based testing 30
Search-Based Automated Play Testing of Computer Games: A Model-Based Approach 29
EvoMBT at the SBST 2022 tool competition 27
An agent-based approach to automated game testing: an experience report 22
Towards Agent-Based Testing of 3D Games using Reinforcement Learning 20
EvoMBT at the SBFT 2023 Tool Competition 15
Totale 467
Categoria #
all - tutte 3.265
article - articoli 0
book - libri 0
conference - conferenze 0
curatela - curatele 0
other - altro 0
patent - brevetti 0
selected - selezionate 0
volume - volumi 0
Totale 3.265


Totale Lug Ago Sett Ott Nov Dic Gen Feb Mar Apr Mag Giu
2019/202054 0 0 0 1 10 5 8 2 6 2 18 2
2020/202149 10 2 5 1 5 2 9 0 1 9 0 5
2021/202242 1 0 1 8 0 1 1 5 2 2 13 8
2022/2023106 5 12 2 13 7 8 5 3 31 8 4 8
2023/2024104 8 5 9 3 7 16 5 14 1 21 3 12
2024/202544 10 4 25 5 0 0 0 0 0 0 0 0
Totale 467