Ferdous, Raihana
 Distribuzione geografica
Continente #
NA - Nord America 209
EU - Europa 151
AS - Asia 90
SA - Sud America 1
Totale 451
Nazione #
US - Stati Uniti d'America 199
DE - Germania 40
IT - Italia 36
HK - Hong Kong 24
SG - Singapore 20
UA - Ucraina 20
CN - Cina 14
FI - Finlandia 12
IN - India 12
CA - Canada 10
GB - Regno Unito 7
IE - Irlanda 7
SE - Svezia 7
BE - Belgio 6
RU - Federazione Russa 6
VN - Vietnam 6
TW - Taiwan 5
FR - Francia 4
NL - Olanda 3
JP - Giappone 2
TR - Turchia 2
AR - Argentina 1
BD - Bangladesh 1
CH - Svizzera 1
GR - Grecia 1
ID - Indonesia 1
IL - Israele 1
IR - Iran 1
LK - Sri Lanka 1
SI - Slovenia 1
Totale 451
Città #
Chandler 42
Jacksonville 36
Hong Kong 24
Singapore 14
Ann Arbor 13
Helsinki 12
Trento 12
Boardman 11
Kronberg 10
New York 10
Brooklyn 7
Dublin 7
Brussels 6
Ottawa 6
Verona 6
Dong Ket 5
Munich 5
New Taipei 5
Dearborn 4
Phoenix 4
Toronto 4
Wilmington 4
Ashburn 3
Woodbridge 3
Beijing 2
Bolzano 2
Corbetta 2
Dalmine 2
Des Moines 2
Hanover 2
Istanbul 2
Los Angeles 2
Nanjing 2
Ponte Sasso 2
Pune 2
Tappahannock 2
Terno d'Isola 2
Tokyo 2
Athens 1
Bandung 1
Bologna 1
Buenos Aires 1
Burlington 1
Castelfranco Emilia 1
Council Bluffs 1
Falkenstein 1
Falls Church 1
Fuzhou 1
Hangzhou 1
Houston 1
Köln 1
Lausanne 1
London 1
Miami 1
Mumbai 1
Norwalk 1
Paris 1
Passau 1
Rome 1
San Mateo 1
Santa Clara 1
Santa Cruz 1
Seattle 1
Shanghai 1
Zanjan 1
Totale 308
Nome #
Smartphone apps usage patterns as a predictor of perceived stress levels at workplace 83
Smartphone app usage as a predictor of perceived stress levels at workplace 80
Designing Intuitive Web Solutions for Monitoring Patient’s Rehabilitation at Home 65
Investigating correlation between verbal interactions and perceived stress 52
Novel Resource and Energy Management for 5G integrated backhaul/fronthaul (5G-Crosshaul) 50
Search-Based Automated Play Testing of Computer Games: A Model-Based Approach 32
EvoMBT: Evolutionary model based testing 30
EvoMBT at the SBST 2022 tool competition 28
Towards Agent-Based Testing of 3D Games using Reinforcement Learning 24
An agent-based approach to automated game testing: an experience report 24
EvoMBT at the SBFT 2023 Tool Competition 17
Totale 485
Categoria #
all - tutte 3.404
article - articoli 0
book - libri 0
conference - conferenze 0
curatela - curatele 0
other - altro 0
patent - brevetti 0
selected - selezionate 0
volume - volumi 0
Totale 3.404


Totale Lug Ago Sett Ott Nov Dic Gen Feb Mar Apr Mag Giu
2019/202053 0 0 0 0 10 5 8 2 6 2 18 2
2020/202149 10 2 5 1 5 2 9 0 1 9 0 5
2021/202242 1 0 1 8 0 1 1 5 2 2 13 8
2022/2023106 5 12 2 13 7 8 5 3 31 8 4 8
2023/2024104 8 5 9 3 7 16 5 14 1 21 3 12
2024/202562 10 4 25 18 5 0 0 0 0 0 0 0
Totale 485