A critical issue of distributed systems is concerned with the advertising task. Current solutions require an ex-ante agreement on a common shared language. Although such an approach is feasible from the technological point of view, it is not effective in practice. The process of managing this agreement may present social implications that make the solution difficult to achieve. Recent trends in research propose a new approach based on advertising games where the agreement on a common language is produced at run time. Nevertheless up to now such a model has been studied only through simulations with standalone platforms. We present the specifications of the first web services oriented architecture for advertising games

Specification of a Service Oriented Architecture for Advertising Games

Tiella, Roberto
2004-01-01

Abstract

A critical issue of distributed systems is concerned with the advertising task. Current solutions require an ex-ante agreement on a common shared language. Although such an approach is feasible from the technological point of view, it is not effective in practice. The process of managing this agreement may present social implications that make the solution difficult to achieve. Recent trends in research propose a new approach based on advertising games where the agreement on a common language is produced at run time. Nevertheless up to now such a model has been studied only through simulations with standalone platforms. We present the specifications of the first web services oriented architecture for advertising games
2004
File in questo prodotto:
Non ci sono file associati a questo prodotto.

I documenti in IRIS sono protetti da copyright e tutti i diritti sono riservati, salvo diversa indicazione.

Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/11582/2547
 Attenzione

Attenzione! I dati visualizzati non sono stati sottoposti a validazione da parte dell'ateneo

Citazioni
  • ???jsp.display-item.citation.pmc??? ND
social impact