Interactive cinema will soon be a reality, following the current evolution of computer games. So far, however, interactivity is still limited, in particular because it is based on conscious operations of the viewer (e.g. through buttons, joystick, keyboards, voice, gestures). Instead, it would be desirable to adapt the movie plot to the viewers state of mind, without the need of deliberate actions, just by means of thoughts, unconscious preferences, and feelings. Such an interaction would represent an interesting alternative to traditional ways of movie watching, and an advance with respect to more mechanical types of interactivity.

MOBIE: A movie brain interactive editor

Farella, Elisabetta;
2011-01-01

Abstract

Interactive cinema will soon be a reality, following the current evolution of computer games. So far, however, interactivity is still limited, in particular because it is based on conscious operations of the viewer (e.g. through buttons, joystick, keyboards, voice, gestures). Instead, it would be desirable to adapt the movie plot to the viewers state of mind, without the need of deliberate actions, just by means of thoughts, unconscious preferences, and feelings. Such an interaction would represent an interesting alternative to traditional ways of movie watching, and an advance with respect to more mechanical types of interactivity.
2011
978-1-4503-1136-6
File in questo prodotto:
Non ci sono file associati a questo prodotto.

I documenti in IRIS sono protetti da copyright e tutti i diritti sono riservati, salvo diversa indicazione.

Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/11582/215916
 Attenzione

Attenzione! I dati visualizzati non sono stati sottoposti a validazione da parte dell'ateneo

Citazioni
  • ???jsp.display-item.citation.pmc??? ND
social impact