This paper presents a real time graphical simulator based on a client-server architecture. The rendering engine, supported by a specialized client application for the automatic generation of goal oriented motion of synthetic characters, is used to produce realistic image sequences for extensive performance assessment of computer vision algorithm
Synthetic Movies for Computer Vision Applications
Lanz, Oswald;Brunelli, Roberto
2003-01-01
Abstract
This paper presents a real time graphical simulator based on a client-server architecture. The rendering engine, supported by a specialized client application for the automatic generation of goal oriented motion of synthetic characters, is used to produce realistic image sequences for extensive performance assessment of computer vision algorithmFile in questo prodotto:
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